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Battle.cpp
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Support for passing a random seed.
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2020-07-26 10:16:25 +02:00 |
BattleLibrary.cpp
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Cleanup of C Interface, remove use of operator->, as it will throw when null.
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2020-07-07 15:43:31 +02:00 |
BattleParty.cpp
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Fixed issue in BattleParty C Interface.
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2020-07-26 15:29:16 +02:00 |
BattleRandom.cpp
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C interface for Battle Random.
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2020-04-04 18:24:59 +02:00 |
BattleSide.cpp
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Use smart pointers for BattleSide.
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2020-06-02 13:06:24 +02:00 |
BattleStatCalculator.cpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
Creature.cpp
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Add Creature getter for the library.
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2020-07-25 15:02:11 +02:00 |
CreatureParty.cpp
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Add support for swapping in and out of a party.
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2020-07-25 14:35:13 +02:00 |
DamageLibrary.cpp
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Fixed C Interface for DamageLibrary returning floats instead of expected bytes.
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2020-05-20 15:02:53 +02:00 |
EventData.cpp
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Cleanup of C Interface, remove use of operator->, as it will throw when null.
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2020-07-07 15:43:31 +02:00 |
ExecutingAttack.cpp
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Cleanup of C Interface, remove use of operator->, as it will throw when null.
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2020-07-07 15:43:31 +02:00 |
ExperienceLibrary.cpp
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Make Creature use smart pointers.
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2020-06-02 16:20:47 +02:00 |
LearnedAttack.cpp
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Cleanup of C Interface, remove use of operator->, as it will throw when null.
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2020-07-07 15:43:31 +02:00 |
MiscLibrary.cpp
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
Script.cpp
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Update to new Arbutils
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2020-06-26 17:08:23 +02:00 |
ScriptResolver.cpp
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Update to new Arbutils
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2020-06-26 17:08:23 +02:00 |
TurnChoices.cpp
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Add individual C Interface destructors for turn choices.
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2020-07-26 11:37:05 +02:00 |