Deukhoofd 645ba95bbc
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Performance improvements for battle and creature AddVolatileScript methods when passing a string as parameter.
Instead of loading a script, then passing it to the ScriptSet class and checking if it already exists before invoking stack, we now check whether the ScriptSet has that script. If one already exists we just invoke stack on it, if not we continue to the process of creating a new script instance.
2020-02-22 16:01:01 +01:00
2019-12-05 13:52:46 +01:00
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3.2 MiB
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C++ 91.1%
CMake 8.9%