101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
#ifdef TESTS_BUILD
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#include "../../../src/Battling/ScriptHandling/ScriptSource.hpp"
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#include <utility>
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#include "../../../extern/catch.hpp"
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#include "../../../src/Battling/ScriptHandling/ScriptAggregator.hpp"
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using namespace CreatureLib;
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using namespace CreatureLib::Battling;
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class TestScript : public Script {
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private:
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ArbUt::StringView _name;
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public:
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explicit TestScript(const std::string& name) : _name(name.c_str(), name.length()){};
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const ArbUt::StringView& GetName() const noexcept override { return _name; }
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void TestMethod(int& runCount) { runCount++; }
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};
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class ScriptSourceWithScriptPtr : public ScriptSource {
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public:
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std::unique_ptr<Script> ScriptPtr = nullptr;
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protected:
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size_t ScriptCount() const override { return 1; }
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void GetActiveScripts(ArbUt::List<ScriptWrapper>& scripts) override {
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scripts.Append(ScriptWrapper::FromScript(&ScriptPtr));
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}
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};
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class ScriptSourceWithScriptSet : public ScriptSource {
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public:
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ScriptSet Set;
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protected:
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size_t ScriptCount() const override { return 1; }
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void GetActiveScripts(ArbUt::List<ScriptWrapper>& scripts) override {
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scripts.Append(ScriptWrapper::FromSet(&Set));
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}
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};
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TEST_CASE("Script source with unset script ptr.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptPtr();
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auto scripts = source.GetScriptIterator();
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REQUIRE_FALSE(scripts.HasNext());
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}
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TEST_CASE("Script source with script ptr being set.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptPtr();
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source.ScriptPtr = std::make_unique<TestScript>("foobar");
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auto scripts = source.GetScriptIterator();
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auto first = scripts.GetNext();
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CHECK(first != nullptr);
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}
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TEST_CASE("Script source with script ptr being set after first iteration.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptPtr();
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auto scripts = source.GetScriptIterator();
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REQUIRE_FALSE(scripts.HasNext());
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source.ScriptPtr = std::make_unique<TestScript>("foobar");
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scripts = source.GetScriptIterator();
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auto first = scripts.GetNext();
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CHECK(first != nullptr);
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}
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TEST_CASE("Script source with empty script set.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptSet();
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auto scripts = source.GetScriptIterator();
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scripts.Reset();
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REQUIRE_FALSE(scripts.HasNext());
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}
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TEST_CASE("Script source with single item script set.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptSet();
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auto s = new TestScript("foobar");
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source.Set.Add(s);
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auto scripts = source.GetScriptIterator();
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auto first = scripts.GetNextNotNull();
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CHECK(first != nullptr);
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CHECK(first->GetName() == "foobar");
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}
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TEST_CASE("Script source with multiple item script set.", "[Battling, Scripting]") {
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auto source = ScriptSourceWithScriptSet();
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auto s = new TestScript("foobar");
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auto s2 = new TestScript("foobar2");
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source.Set.Add(s);
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source.Set.Add(s2);
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auto scripts = source.GetScriptIterator();
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auto first = scripts.GetNextNotNull();
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REQUIRE(first != nullptr);
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CHECK(first->GetName() == "foobar");
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auto second = scripts.GetNextNotNull();
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REQUIRE(second != nullptr);
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CHECK(second->GetName() == "foobar2");
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}
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#endif
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