CreatureLib/src/Battling/ScriptHandling
Deukhoofd d4fd7282f5
continuous-integration/drone/push Build is passing Details
Move ScriptCategory enum outside of class scope of ScriptResolver.
2020-02-20 13:05:15 +01:00
..
Script.hpp Add Damage library script hooks. 2020-02-19 10:12:36 +01:00
ScriptAggregator.hpp Also set warnings to errors for Windows build, fix one of those warnings. 2019-12-07 22:15:50 +01:00
ScriptCategory.hpp Move ScriptCategory enum outside of class scope of ScriptResolver. 2020-02-20 13:05:15 +01:00
ScriptMacros.hpp Make ScriptMacro a header instead of source file. 2020-02-19 15:32:43 +01:00
ScriptResolver.cpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
ScriptResolver.hpp Move ScriptCategory enum outside of class scope of ScriptResolver. 2020-02-20 13:05:15 +01:00
ScriptSet.hpp Added functions for battle to manipulate volatile scripts. 2020-02-16 17:44:41 +01:00
ScriptSource.hpp Reset active scripts on Creature when battle is set. 2020-02-17 10:05:32 +01:00
ScriptWrapper.cpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
ScriptWrapper.hpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00