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48639eeee50703fc694dbb8407dff4c16e06538c
CreatureLib/src/Battling/Flow
History
Deukhoofd f50f76e993
All checks were successful
continuous-integration/drone/push Build is passing
Details
Move priority scripthook to more sensible place in turn flow.
2020-06-20 19:51:34 +02:00
..
ChoiceQueue.cpp
Use smart pointers for BattleSide.
2020-06-02 13:06:24 +02:00
ChoiceQueue.hpp
Use smart pointers for BattleSide.
2020-06-02 13:06:24 +02:00
ResolveTarget.cpp
Initial support for handling multi target attacks.
2020-06-05 15:32:05 +02:00
ResolveTarget.hpp
Fixed potential reaching end of function.
2020-06-05 15:42:28 +02:00
TurnHandler.cpp
Several additional checks to ensure battle does not finish turn when ended.
2020-06-12 16:48:49 +02:00
TurnHandler.hpp
Make ExecutingAttack creature list a raw C array, as this is a hot spot and could use some optimization.
2020-06-04 21:58:28 +02:00
TurnOrdering.cpp
Move priority scripthook to more sensible place in turn flow.
2020-06-20 19:51:34 +02:00
TurnOrdering.hpp
Use smart pointers for BattleSide.
2020-06-02 13:06:24 +02:00
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