27 lines
739 B
C++
27 lines
739 B
C++
#ifndef CREATURELIB_BATTLERANDOM_HPP
|
|
#define CREATURELIB_BATTLERANDOM_HPP
|
|
|
|
#include "../../Core/Random.hpp"
|
|
|
|
namespace CreatureLib::Battling {
|
|
class ExecutingAttack;
|
|
class Creature;
|
|
|
|
class BattleRandom {
|
|
private:
|
|
Core::Random _random;
|
|
|
|
public:
|
|
BattleRandom() : _random() {}
|
|
BattleRandom(int32_t seed) : _random(seed) {}
|
|
|
|
bool EffectChance(float chance, ExecutingAttack* attack, Creature* target);
|
|
int32_t Get() { return _random.Get(); }
|
|
int32_t Get(int32_t max) { return _random.Get(max); }
|
|
int32_t Get(int32_t min, int32_t max) { return _random.Get(min, max); }
|
|
Core::Random& GetRNG() { return _random; }
|
|
};
|
|
}
|
|
|
|
#endif // CREATURELIB_BATTLERANDOM_HPP
|