CreatureLib/src/Battling/EventHooks/Events/ExperienceGainEvent.hpp

22 lines
931 B
C++

#ifndef CREATURELIB_EXPERIENCEGAINEVENT_HPP
#define CREATURELIB_EXPERIENCEGAINEVENT_HPP
#include "EventData.hpp"
namespace CreatureLib::Battling {
class ExperienceGainEvent final : public EventData {
ArbUt::BorrowedPtr<Creature> _creature;
u32 _previousExperience;
u32 _newExperience;
public:
ExperienceGainEvent(const ArbUt::BorrowedPtr<Creature>& creature, u32 previousExp, u32 newExp)
: _creature(creature), _previousExperience(previousExp), _newExperience(newExp) {}
EventDataKind GetKind() const noexcept override { return EventDataKind ::ExperienceGain; }
const ArbUt::BorrowedPtr<Creature>& GetCreature() const noexcept { return _creature; }
u32 GetPreviousExperience() const noexcept { return _previousExperience; }
u32 GetNewExperience() const noexcept { return _newExperience; }
};
}
#endif // CREATURELIB_EXPERIENCEGAINEVENT_HPP