CreatureLib/src/Library/Items/Item.hpp

35 lines
1.3 KiB
C++

#ifndef CREATURELIB_ITEM_HPP
#define CREATURELIB_ITEM_HPP
#include <Arbutils/StringView.hpp>
#include <string>
#include <unordered_set>
#include "BattleItemCategory.hpp"
#include "ItemCategory.hpp"
namespace CreatureLib::Library {
class Item {
protected:
ArbUt::StringView _name;
ItemCategory _category;
BattleItemCategory _battleCategory;
int32_t _price;
std::unordered_set<uint32_t> _flags;
public:
inline Item(const ArbUt::StringView& name, ItemCategory category, BattleItemCategory battleCategory,
int32_t price, const std::unordered_set<uint32_t>& flags) noexcept
: _name(name), _category(category), _battleCategory(battleCategory), _price(price), _flags(flags) {}
inline const ArbUt::StringView& GetName() const noexcept { return _name; }
inline ItemCategory GetCategory() const noexcept { return _category; }
inline BattleItemCategory GetBattleCategory() const noexcept { return _battleCategory; }
inline int32_t GetPrice() const noexcept { return _price; }
bool HasFlag(const ArbUt::BasicStringView& flag) const noexcept { return this->_flags.contains(flag); }
bool HasFlag(uint32_t flag) const noexcept { return this->_flags.contains(flag); }
};
}
#endif // CREATURELIB_ITEM_HPP