CreatureLib/src/Library/Attacks/AttackData.hpp

55 lines
2.2 KiB
C++

#ifndef CREATURELIB_ATTACKDATA_HPP
#define CREATURELIB_ATTACKDATA_HPP
#include <Arbutils/StringView.hpp>
#include <memory>
#include <string>
#include <unordered_set>
#include "AttackCategory.hpp"
#include "AttackTarget.hpp"
#include "SecondaryEffect.hpp"
namespace CreatureLib::Library {
class AttackData {
protected:
ArbUt::StringView _name;
uint8_t _type;
AttackCategory _category;
uint8_t _basePower;
uint8_t _accuracy;
uint8_t _baseUsages;
AttackTarget _target;
int8_t _priority;
std::unique_ptr<const SecondaryEffect> _effect = nullptr;
std::unordered_set<uint32_t> _flags;
public:
AttackData(const ArbUt::StringView& name, uint8_t type, AttackCategory category, uint8_t power,
uint8_t accuracy, uint8_t baseUsage, AttackTarget target, int8_t priority,
const SecondaryEffect* effect, std::unordered_set<uint32_t> flags);
virtual ~AttackData() = default;
inline const ArbUt::StringView& GetName() const noexcept { return _name; }
inline uint8_t GetType() const noexcept { return _type; }
inline AttackCategory GetCategory() const noexcept { return _category; }
inline uint8_t GetBasePower() const noexcept { return _basePower; }
inline uint8_t GetAccuracy() const noexcept { return _accuracy; }
inline uint8_t GetBaseUsages() const noexcept { return _baseUsages; }
inline AttackTarget GetTarget() const noexcept { return _target; }
inline int8_t GetPriority() const noexcept { return _priority; }
inline bool HasSecondaryEffect() const noexcept {
return _effect != nullptr && !_effect->GetEffectName().Empty();
}
inline const std::unique_ptr<const SecondaryEffect>& GetSecondaryEffect() const noexcept { return _effect; }
inline bool HasFlag(const ArbUt::StringView& key) const noexcept {
return this->_flags.find(key) != this->_flags.end();
}
inline bool HasFlag(uint32_t keyHash) const noexcept {
return this->_flags.find(keyHash) != this->_flags.end();
}
};
}
#endif // CREATURELIB_ATTACKDATA_HPP