CreatureLib/src/Battling/ScriptHandling/ScriptResolver.hpp

25 lines
658 B
C++

#ifndef CREATURELIB_SCRIPTRESOLVER_HPP
#define CREATURELIB_SCRIPTRESOLVER_HPP
#include <Arbutils/Enum.hpp>
#include <string>
#include "Script.hpp"
#include "ScriptCategory.hpp"
namespace CreatureLib::Battling {
class BattleLibrary;
class ScriptResolver {
public:
virtual ~ScriptResolver() = default;
virtual void Initialize([[maybe_unused]] BattleLibrary* library){};
virtual Script* LoadScript([[maybe_unused]] ScriptCategory category,
[[maybe_unused]] const ArbUt::StringView& scriptName) {
return nullptr;
};
};
}
#endif // CREATURELIB_SCRIPTRESOLVER_HPP