CreatureLib/src/Library/DataLibrary.hpp

51 lines
1.7 KiB
C++

#ifndef CREATURELIB_DATALIBRARY_HPP
#define CREATURELIB_DATALIBRARY_HPP
#include "SpeciesLibrary.hpp"
#include "AttackLibrary.hpp"
#include "ItemLibrary.hpp"
#include "GrowthRates/GrowthRateLibrary.hpp"
#include "LibrarySettings.hpp"
#include "TypeLibrary.hpp"
namespace CreatureLib::Library {
/*!
\brief The core library. This library holds all static data for a creature set.
*/
class DataLibrary {
private:
const LibrarySettings _settings;
const SpeciesLibrary* _species;
const AttackLibrary* _attacks;
const ItemLibrary* _items;
const GrowthRateLibrary* _growthRates;
const TypeLibrary* _typeLibrary;
public:
DataLibrary(LibrarySettings settings,
CreatureLib::Library::SpeciesLibrary *species,
CreatureLib::Library::AttackLibrary *attacks,
CreatureLib::Library::ItemLibrary *items,
CreatureLib::Library::GrowthRateLibrary *growthRates,
TypeLibrary* typeLibrary
);
~DataLibrary(){
delete _species;
delete _attacks;
delete _items;
delete _growthRates;
delete _typeLibrary;
}
[[nodiscard]] const LibrarySettings& GetSettings() const;
[[nodiscard]] const SpeciesLibrary* GetSpeciesLibrary() const;
[[nodiscard]] const AttackLibrary* GetAttackLibrary() const;
[[nodiscard]] const ItemLibrary* GetItemLibrary() const;
[[nodiscard]] const GrowthRateLibrary* GetGrowthRates() const;
[[nodiscard]] const TypeLibrary* GetTypeLibrary() const;
};
}
#endif //CREATURELIB_DATALIBRARY_HPP