CreatureLib/src/Library/CreateCreature.hpp

59 lines
2.0 KiB
C++

#ifndef CREATURELIB_CREATECREATURE_HPP
#define CREATURELIB_CREATECREATURE_HPP
#include "DataLibrary.hpp"
#include "Creature.hpp"
namespace CreatureLib::Library {
class CreateCreature {
const DataLibrary *_library;
std::string _species;
std::string _variant = "default";
uint8_t _level;
std::string _nickname = "";
uint32_t _healthPotential = 0;
uint32_t _physAttackPotential = 0;
uint32_t _physDefensePotential = 0;
uint32_t _magAttackPotential = 0;
uint32_t _magDefensePotential = 0;
uint32_t _speedPotential = 0;
uint32_t _healthExperience = 0;
uint32_t _physAttackExperience = 0;
uint32_t _physDefenseExperience = 0;
uint32_t _magAttackExperience = 0;
uint32_t _magDefenseExperience = 0;
uint32_t _speedExperience = 0;
std::string _talent = "";
Gender _gender = static_cast<Gender>(-1);
uint8_t _coloring = 0;
std::string _heldItem = "";
uint32_t _identifier = 0;
public:
CreateCreature(const DataLibrary *library, std::string species, uint8_t level)
: _library(library), _species(std::move(species)), _level(level)
{
}
CreateCreature* WithVariant(std::string variant);
CreateCreature* WithNickname(std::string nickname);
CreateCreature* WithStatPotential(Core::Statistic stat, uint32_t value);
CreateCreature* WithStatPotentials(uint32_t health, uint32_t physAttack, uint32_t physDefense, uint32_t magAttack,
uint32_t magDefense,uint32_t speed);
CreateCreature* WithStatExperience(Core::Statistic stat, uint32_t value);
CreateCreature* WithStatExperiences(uint32_t health, uint32_t physAttack, uint32_t physDefense, uint32_t magAttack,
uint32_t magDefense,uint32_t speed);
CreateCreature* WithGender(Gender gender);
Creature* Create();
};
}
#endif //CREATURELIB_CREATECREATURE_HPP