CreatureLib/src/Library/Attacks/AttackData.cpp

26 lines
1.3 KiB
C++

#include "AttackData.hpp"
#include <utility>
CreatureLib::Library::AttackData::AttackData(std::string name, std::string type,
CreatureLib::Library::AttackCategory category, uint8_t power,
uint8_t accuracy, uint8_t baseUsage,
CreatureLib::Library::AttackTarget target, uint8_t priority,
std::unordered_set<std::string> flags)
:
__Name(std::move(name)),
__Type(std::move(type)),
__Category(category),
__BasePower(power),
__Accuracy(accuracy),
__BaseUsages(baseUsage),
__Target(target),
__Priority(priority),
_flags(std::move(flags))
{}
bool CreatureLib::Library::AttackData::HasFlag(const std::string& key) const{
return this->_flags.find(key) != this->_flags.end();
}