86 lines
3.5 KiB
CMake
86 lines
3.5 KiB
CMake
cmake_minimum_required(VERSION 3.13)
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# Make warnings trigger errors.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
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project(CreatureLib)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.")
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string(REPLACE "." ";" VERSION_LIST "${CMAKE_C_COMPILER_VERSION}")
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list(GET VERSION_LIST 0 VERSION)
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list(GET VERSION_LIST 1 MINOR)
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if (NOT MINOR MATCHES 0)
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SET(VERSION ${VERSION}.${MINOR})
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endif ()
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if (NOT WINDOWS)
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
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-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
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else ()
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
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-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows)
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endif ()
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endif ()
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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if (WINDOWS)
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ADD_DEFINITIONS(-D WINDOWS=1)
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endif (WINDOWS)
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# Create Core library with files in src/Core
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file(GLOB_RECURSE CORE_SRC_FILES "src/Core/*.cpp" "src/Core/*.hpp")
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add_library(CreatureLibCore SHARED ${CORE_SRC_FILES})
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set_target_properties(CreatureLibCore PROPERTIES LINKER_LANGUAGE CXX)
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# Create main Library library with files in src/Library
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file(GLOB_RECURSE LIBRARY_SRC_FILES "src/Library/*.cpp" "src/Library/*.hpp")
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add_library(CreatureLibLibrary SHARED ${LIBRARY_SRC_FILES})
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# Create Battling library with files in src/Battling
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file(GLOB_RECURSE BATTLING_SRC_FILES "src/Battling/*.cpp" "src/Battling/*.hpp")
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add_library(CreatureLibBattling SHARED ${BATTLING_SRC_FILES})
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if (NOT DEFINED CONAN_EXPORTED)
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# Create Test executable
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file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp")
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add_executable(CreatureLibTests ${TEST_FILES} extern/catch.hpp)
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endif ()
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# Link the core library to the individual other libraries
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target_link_libraries(CreatureLibLibrary CreatureLibCore)
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target_link_libraries(CreatureLibBattling CreatureLibCore)
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# Link the library data to the Battling library
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target_link_libraries(CreatureLibBattling CreatureLibLibrary)
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target_link_libraries(CreatureLibCore Arbutils)
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target_link_libraries(CreatureLibLibrary Arbutils)
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target_link_libraries(CreatureLibBattling Arbutils)
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if (NOT DEFINED CONAN_EXPORTED)
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target_link_libraries(CreatureLibTests CreatureLibLibrary)
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target_link_libraries(CreatureLibTests CreatureLibBattling)
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endif ()
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if (WINDOWS)
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MESSAGE(WARNING, "Using Windows Build.")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -L ${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -Wa,-mbig-obj -Wl,-allow-multiple-definition")
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# Statically link libraries we need in Windows.
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target_link_libraries(CreatureLibCore -static-libgcc -static-libstdc++)
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target_link_libraries(CreatureLibLibrary -static-libgcc -static-libstdc++)
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target_link_libraries(CreatureLibBattling -static-libgcc -static-libstdc++)
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if (NOT DEFINED CONAN_EXPORTED)
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target_link_libraries(CreatureLibTests -static-libgcc -static-libstdc++)
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endif ()
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endif (WINDOWS)
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if (NOT DEFINED CONAN_EXPORTED)
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MESSAGE(WARNING, "Called from Conan. Not building test build.")
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# Add a definition for the test library
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target_compile_definitions(CreatureLibTests PRIVATE TESTS_BUILD)
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endif () |