Deukhoofd
de6d39376f
Rework script handling to use smart pointers properly
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2022-05-14 16:07:32 +02:00
Deukhoofd
eccf2c9121
Add nullability to large parts of the codebase
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2022-03-23 18:30:35 +01:00
Deukhoofd
5178d5dcc0
Renamed Script --> BattleScript, some cleanup on it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-03-07 10:26:41 +01:00
Deukhoofd
53bfbd36c2
Use a precompiled header.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-25 13:05:15 +02:00
Deukhoofd
fddf2cabab
Rework ScriptIterator to jump to first value on reset.
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2020-06-05 18:06:45 +02:00
Deukhoofd
e4b9550efa
Make all individual scripts smart pointers.
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2020-06-02 13:43:44 +02:00
Deukhoofd
dd668f2b1c
Cleanup of ScriptAggregator class.
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2020-04-23 23:23:58 +02:00
Deukhoofd
3a11bba913
Rework ScriptAggregator so it only needs to be created once, and can then be reset.
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2020-04-23 19:57:45 +02:00
Deukhoofd
a8730d983f
Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00
Deukhoofd
d8332f9e40
Another rework for scripthooks, for better performance.
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This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00