Commit Graph

278 Commits

Author SHA1 Message Date
Deukhoofd 48639eeee5
Update to new Arbutils
continuous-integration/drone/push Build is passing Details
2020-06-26 17:08:23 +02:00
Deukhoofd f50f76e993
Move priority scripthook to more sensible place in turn flow.
continuous-integration/drone/push Build is passing Details
2020-06-20 19:51:34 +02:00
Deukhoofd b3366f7b58
Script hook for changing priority.
continuous-integration/drone/push Build is passing Details
2020-06-20 19:44:41 +02:00
Deukhoofd add77325a4
Several additional checks to ensure battle does not finish turn when ended.
continuous-integration/drone/push Build is passing Details
2020-06-12 16:48:49 +02:00
Deukhoofd fd1c6e9a0a
If no side is still alive, mark battle as inconclusive ended.
continuous-integration/drone/push Build is passing Details
2020-06-12 16:25:21 +02:00
Deukhoofd 32bb641f75
Fixed issue with underflow in ScriptAggregator.
continuous-integration/drone/push Build is passing Details
2020-06-12 15:49:37 +02:00
Deukhoofd 3358bf7378
Fixed comparing int32_t with uint32_t.
continuous-integration/drone/push Build is passing Details
2020-06-10 14:46:45 +02:00
Deukhoofd c8314d6018
Support for changing variants.
continuous-integration/drone/push Build is failing Details
2020-06-10 14:39:20 +02:00
Deukhoofd fddf2cabab
Rework ScriptIterator to jump to first value on reset.
continuous-integration/drone/push Build is failing Details
2020-06-05 18:06:45 +02:00
Deukhoofd 9e7607338f
Moved Creature types to creature itself, instead of using the variant types.
continuous-integration/drone/push Build is passing Details
2020-06-05 16:38:27 +02:00
Deukhoofd 3c5b3d5c03
Fixed potential reaching end of function.
continuous-integration/drone/push Build is passing Details
2020-06-05 15:42:28 +02:00
Deukhoofd 66379bfa65
Initial support for handling multi target attacks.
continuous-integration/drone/push Build is failing Details
2020-06-05 15:32:05 +02:00
Deukhoofd f463ba8496
Simplify check whether mon is on battle field.
continuous-integration/drone/push Build is passing Details
2020-06-05 14:35:23 +02:00
Deukhoofd 44de4a0799
Use std::algorithm for Battle::CreatureInField
continuous-integration/drone/push Build is passing Details
2020-06-05 14:15:20 +02:00
Deukhoofd 57e8595bdf
Make ExecutingAttack creature list a raw C array, as this is a hot spot and could use some optimization.
continuous-integration/drone/push Build is passing Details
2020-06-04 21:58:28 +02:00
Deukhoofd 657d646fda
Make the last couple classes use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-06-02 18:30:37 +02:00
Deukhoofd 7262ae9e8b
Make ExecutingAttack use smart pointers. 2020-06-02 18:02:37 +02:00
Deukhoofd a5a613ba5c
Make CreateCreature use smart pointers. 2020-06-02 17:19:23 +02:00
Deukhoofd 62583ecb17
Make Creature use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-06-02 16:20:47 +02:00
Deukhoofd 1ef50fd3a6
Use unique pointers in scriptset.
continuous-integration/drone/push Build is passing Details
2020-06-02 15:03:31 +02:00
Deukhoofd 23e2bc73bc
Style fixes.
continuous-integration/drone/push Build is passing Details
2020-06-02 14:14:24 +02:00
Deukhoofd e8650e2a03
Fixed build error.
continuous-integration/drone/push Build is passing Details
2020-06-02 14:02:32 +02:00
Deukhoofd e4b9550efa
Make all individual scripts smart pointers.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:43:44 +02:00
Deukhoofd dba1275813
Move ScriptIterator reset to get call instead of inside Macro.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:21:23 +02:00
Deukhoofd f898698f49
Use smart pointers for BattleSide.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:06:24 +02:00
Deukhoofd 49e8ff055d
Use smart pointer for BattleParty.
continuous-integration/drone/push Build is failing Details
2020-06-02 12:16:26 +02:00
Deukhoofd 18203138d1
Use algorithm for IsResponsibleForIndex check.
continuous-integration/drone/push Build is failing Details
2020-06-02 12:14:49 +02:00
Deukhoofd 69f6a89c0d
Make CreatureParty use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-05-31 19:04:40 +02:00
Deukhoofd 01f6e59cb6
Make battle class fields all smart pointers.
continuous-integration/drone/push Build is passing Details
2020-05-31 19:01:45 +02:00
Deukhoofd 29cb4eac37
Make ChoiceQueue use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-05-31 18:00:39 +02:00
Deukhoofd ff181204ae
Make LearnedAttack of Creature a smart pointer.
continuous-integration/drone/push Build is passing Details
2020-05-31 17:26:39 +02:00
Deukhoofd a7069a5960
Ensure Attack script is deleted when not taken by ExecutingAttack.
continuous-integration/drone/push Build is passing Details
2020-05-29 20:05:05 +02:00
Deukhoofd 20be2815ce
Revert "Clean up choices if they can't be used."
continuous-integration/drone/push Build is passing Details
This reverts commit 04cef8b6
2020-05-29 19:29:25 +02:00
Deukhoofd 04cef8b6e2
Clean up choices if they can't be used.
continuous-integration/drone/push Build is failing Details
2020-05-29 19:25:46 +02:00
Deukhoofd d51919c74f
Make ExecutingAttack a local variable while being used, to ensure it's always cleaned up.
continuous-integration/drone/push Build is passing Details
2020-05-29 18:49:48 +02:00
Deukhoofd a9740cb1eb
Fixed memory leak in ExecutingAttack.
continuous-integration/drone/push Build is passing Details
2020-05-27 18:29:52 +02:00
Deukhoofd fcc6f2214e
Make ExecutingAttack have raw pointer array HitData, instead of a List. This is a very hot segment of code, and removing surrounding abstractions can give us a decent amount of performance.
continuous-integration/drone/push Build is failing Details
2020-05-27 18:26:09 +02:00
Deukhoofd 90e7a699bc
Remove const qualification of ScriptResolver.
continuous-integration/drone/push Build is passing Details
2020-05-26 20:53:06 +02:00
Deukhoofd 25f65eb47b
Update to newer Arbutils version.
continuous-integration/drone/push Build is passing Details
2020-05-26 18:31:06 +02:00
Deukhoofd d746b3ecce
Make staticlib in battle library an unique ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 16:38:55 +02:00
Deukhoofd 0125215007
Style fixes 2020-05-26 16:35:01 +02:00
Deukhoofd 16b67b0d54
Make most of the battle library use unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 15:11:04 +02:00
Deukhoofd e46117ea06
Fixes DataLibrary not having correct const definitions.
continuous-integration/drone/push Build is passing Details
2020-05-26 15:02:41 +02:00
Deukhoofd aba56d2fdd
Make Attack secondary effect a unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 14:41:43 +02:00
Deukhoofd 8418c814b4
Make SpeciesVariants smart pointers.
continuous-integration/drone/push Build was killed Details
2020-05-26 14:35:18 +02:00
Deukhoofd 36208da2fb
Remove shared_ptr, instead use borrowed_ptr to more accurately depict ownership of the objects in the BaseLibraries.
continuous-integration/drone/push Build is passing Details
2020-05-26 14:13:30 +02:00
Deukhoofd d82792e27a
Make BaseLibraries use shared_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-24 20:57:22 +02:00
Deukhoofd b17c0648ff
Make DataLibrary use unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-24 19:01:47 +02:00
Deukhoofd c056ddc6b3
Adds getter for parties to battle.
continuous-integration/drone/push Build is passing Details
2020-05-24 12:57:12 +02:00
Deukhoofd 2e860192c7
Support for blocking a creature from gaining experience, don't give experience when a creature is fainted.
continuous-integration/drone/push Build is passing Details
2020-05-20 15:18:27 +02:00
Deukhoofd 94d9d4f3d2
Performance improvement for running turns by reducing the number of lookups for the hitdata.
continuous-integration/drone/push Build is passing Details
2020-04-25 20:20:30 +02:00
Deukhoofd f602ea9358
Fixed Windows build issue.
continuous-integration/drone/push Build is passing Details
2020-04-25 20:13:46 +02:00
Deukhoofd 7fd3687564
Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed.
continuous-integration/drone/push Build is failing Details
2020-04-25 20:09:20 +02:00
Deukhoofd 8eb22ad68d
Pass HitData as reference to damage calculation library, to prevent multiple lookup.
continuous-integration/drone/push Build is passing Details
2020-04-25 16:51:10 +02:00
Deukhoofd 864a9d933d
Inlined get stats from Creature. These are frequently called one line methods.
continuous-integration/drone/push Build is passing Details
2020-04-25 16:15:27 +02:00
Deukhoofd 0e874346bb
Pass ExecutingAttack values by reference instead of pointer.
continuous-integration/drone/push Build is passing Details
2020-04-25 16:04:17 +02:00
Deukhoofd 734d056449
Performance improvement for collecting scripts, by reserving size in ScriptSource.
continuous-integration/drone/push Build is passing Details
2020-04-25 11:33:25 +02:00
Deukhoofd 1eb751538d
Updated to latest Arbutils.
continuous-integration/drone/push Build is passing Details
2020-04-25 10:41:15 +02:00
Deukhoofd dd668f2b1c
Cleanup of ScriptAggregator class.
continuous-integration/drone/push Build is passing Details
2020-04-23 23:23:58 +02:00
Deukhoofd 3a11bba913
Rework ScriptAggregator so it only needs to be created once, and can then be reset.
continuous-integration/drone/push Build is passing Details
2020-04-23 19:57:45 +02:00
Deukhoofd 742d0c772c
Handling for tie breaking
continuous-integration/drone/push Build is passing Details
2020-04-22 23:09:54 +02:00
Deukhoofd 1709617e10
Remove tie breaking by randomness. This caused issues with sorting.
continuous-integration/drone/push Build is passing Details
2020-04-22 23:03:16 +02:00
Deukhoofd 97fa37ea7d
Implements clamped statistics for stat boost.
continuous-integration/drone/push Build is passing Details
2020-04-22 21:48:00 +02:00
Deukhoofd 75baf19ebd
Cleanup 2020-04-22 21:20:07 +02:00
Deukhoofd d2cf26e950
Fixed issue where attack with 1 use remaining couldn't be used.
continuous-integration/drone/push Build is passing Details
2020-04-22 15:03:09 +02:00
Deukhoofd ddbf4c23b8
Fix for compilation issue when using NO_ASSERT.
continuous-integration/drone/push Build is passing Details
2020-04-22 12:54:11 +02:00
Deukhoofd 83f427368e
Pass LearnedAttack list to creature by reference.
continuous-integration/drone/push Build is passing Details
2020-04-21 14:44:57 +02:00
Deukhoofd a54459cc57
Fixes for effect. 2020-04-21 12:31:53 +02:00
Deukhoofd 3dcefebee7
Add ChangeEffectiveness script hook.
continuous-integration/drone/push Build is passing Details
2020-04-19 13:07:28 +02:00
Deukhoofd 88d55998d0
Change DamageSource enum to Arbutils Enum.
continuous-integration/drone/push Build is passing Details
2020-04-19 12:59:25 +02:00
Deukhoofd a200c7cde8
Make Battle fields protected instead of private.
continuous-integration/drone/push Build is passing Details
2020-04-18 15:22:38 +02:00
Deukhoofd 2e5d463e45
Throw clean exception when no volatile script is found when adding one.
continuous-integration/drone/push Build is passing Details
2020-04-11 00:22:08 +02:00
Deukhoofd 04bf061115
Removed OnStatusMove hook, now just uses OnSecondaryEffect hook.
continuous-integration/drone/push Build is passing Details
2020-04-10 23:06:19 +02:00
Deukhoofd 5ac2b7b3c9
Turn SecondaryEffect class into pointer type, owned by AttackData.
continuous-integration/drone/push Build is passing Details
2020-04-10 22:17:48 +02:00
Deukhoofd e934e13950
Replace void* for script parameter with EffectParameter class.
continuous-integration/drone/push Build is passing Details
2020-04-10 17:54:45 +02:00
Deukhoofd 1537a5f316
Initialize script with move effect parameters.
continuous-integration/drone/push Build is passing Details
2020-04-10 17:18:19 +02:00
Deukhoofd 49e0f00237
Initialize CreateCreature with ConstString instead of std::string.
continuous-integration/drone/push Build is passing Details
2020-04-10 16:44:25 +02:00
Deukhoofd 88eda6ef94
Update to new version of Arbutils.
continuous-integration/drone/push Build is failing Details
2020-04-09 18:19:21 +02:00
Deukhoofd 70fc8d2d5f
Add C interface for ExecutingAttack.
continuous-integration/drone/push Build is passing Details
2020-04-06 17:05:32 +02:00
Deukhoofd 340520e0e3
Reworks attack scripts to handle effect chance and effect name through data files.
continuous-integration/drone/push Build is passing Details
2020-04-06 12:02:29 +02:00
Deukhoofd e2675d06fb
C interface for Battle Random.
continuous-integration/drone/push Build is passing Details
2020-04-04 18:24:59 +02:00
Deukhoofd 3dd5aeffd8
C interface for Battle Side.
continuous-integration/drone/push Build is passing Details
2020-04-04 17:03:06 +02:00
Deukhoofd 3429f1647c
Made C Interface for BattleLibrary constructor try.
continuous-integration/drone/push Build is passing Details
2020-04-04 13:42:06 +02:00
Deukhoofd 1e0d00d3b7
Revert "Use smart pointers for basic libraries."
continuous-integration/drone/push Build is passing Details
This reverts commit 214ff819
2020-04-04 13:37:06 +02:00
Deukhoofd 91bea44113
Added LearnedAttack C Interface.
continuous-integration/drone/push Build is passing Details
2020-04-04 13:36:13 +02:00
Deukhoofd 214ff81992
Use smart pointers for basic libraries.
continuous-integration/drone/push Build is passing Details
2020-03-26 22:46:14 +01:00
Deukhoofd b5894ea8f2
Added C Interface for Script.
continuous-integration/drone/push Build is passing Details
2020-03-25 19:47:37 +01:00
Deukhoofd 7ce3e6940d
Rework for C Interfaces to handle exceptions a bit better.
continuous-integration/drone/push Build is passing Details
2020-03-25 19:09:17 +01:00
Deukhoofd 27288563cd
Replace most collections with Arbutils collections for more safety.
continuous-integration/drone/push Build is passing Details
2020-03-22 19:21:40 +01:00
Deukhoofd f190121e74
More Assertions to validate state correctness.
continuous-integration/drone/push Build is passing Details
2020-03-22 15:35:58 +01:00
Deukhoofd 475392f9b6
Fixed issue where base stats of a variant got corrupted.
continuous-integration/drone/push Build is passing Details
2020-03-22 15:25:38 +01:00
Deukhoofd 899e432271
Added lots of security using asserts.
continuous-integration/drone/push Build is failing Details
2020-03-22 13:42:26 +01:00
Deukhoofd 970ca8ddd5
Fixed replacementattack not being complete.
continuous-integration/drone/push Build is passing Details
2020-03-22 10:30:45 +01:00
Deukhoofd a7b87ab4f8
Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
continuous-integration/drone/push Build is failing Details
2020-03-22 10:11:53 +01:00
Deukhoofd 5672f2d2a7
Support for attack when other attacks can't be used in MiscLibrary.
continuous-integration/drone/push Build is failing Details
2020-03-12 11:15:00 +01:00
Deukhoofd 7435a2a678
Turnchoices C Interface.
continuous-integration/drone/push Build is passing Details
2020-03-11 12:22:13 +01:00
Deukhoofd 5a976e4031
Added display text event hook. 2020-03-09 17:43:36 +01:00
Deukhoofd 06336c64cd
Added canRevive parameter to Heal function, added Faint event. 2020-03-09 16:29:41 +01:00
Deukhoofd 3efd7a6974
Added C interface for EventData.
continuous-integration/drone/push Build is passing Details
2020-03-09 11:12:24 +01:00
Deukhoofd ce2fc320bd
Tweaks for Battle and ScriptSet, added Battle C interface.
continuous-integration/drone/push Build is passing Details
2020-03-09 10:16:57 +01:00