Deukhoofd
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103c703208
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Add cool new c++ 20 constraint to EventHook.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-14 14:10:13 +02:00 |
Deukhoofd
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5536a6b83d
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Implements Attack Use event.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-14 14:00:41 +02:00 |
Deukhoofd
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64b08d4ff0
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Cleaned up Events, added events on species and variant changes.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-14 13:52:22 +02:00 |
Deukhoofd
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50236f4ece
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Adds Miss event.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-13 11:17:04 +02:00 |
Deukhoofd
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3d21b7c42d
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Remove event hook threads, as it caused issues when being called from dotnet.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-07 20:11:03 +02:00 |
Deukhoofd
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5b1c73a2af
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Fixed valgrind issues.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-07 12:27:46 +02:00 |
Deukhoofd
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208bb097dd
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Make event listeners threaded.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-07 12:20:59 +02:00 |
Deukhoofd
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5aa04a4b15
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Add TurnStart, TurnEnd and ExperienceGain event triggers.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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2020-08-07 11:02:37 +02:00 |
Deukhoofd
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3a170d8924
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Adds creature Switch event.
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2020-08-07 10:38:35 +02:00 |
Deukhoofd
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9b9b644143
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Tweak EventHook data allocation based on testing.
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2020-08-04 13:43:51 +02:00 |
Deukhoofd
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f38161f573
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Fixed issue where hitdata read wrong memory.
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2020-08-04 12:22:05 +02:00 |
Deukhoofd
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93b3847b31
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Revert "Disable EventHook system for now for testing."
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This reverts commit 84e03021
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2020-08-03 17:28:43 +02:00 |
Deukhoofd
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84e030213d
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Disable EventHook system for now for testing.
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2020-08-02 10:14:56 +02:00 |
Deukhoofd
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1b9da9a721
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Added more security to EventHook.
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2020-08-01 11:34:25 +02:00 |
Deukhoofd
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fa5184ad77
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Tweaks for EventHook.
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2020-07-31 19:52:12 +02:00 |
Deukhoofd
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c3de280ebb
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Fixes for EventHook corruptions, unit tests for EventHooks.
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2020-07-31 18:39:47 +02:00 |
Deukhoofd
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0eaae43444
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Reworked event hook to a system with pre-allocated memory, owned by the battle. This deals with cleaning up event data memory.
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2020-07-31 16:19:39 +02:00 |
Deukhoofd
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3e8f9340f3
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Dont delete events after triggering the event listener. Once they're in the event listeners hands, it's their responsibility to properly clean up the memory.
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2020-07-31 15:47:18 +02:00 |
Deukhoofd
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48639eeee5
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Update to new Arbutils
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2020-06-26 17:08:23 +02:00 |
Deukhoofd
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657d646fda
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Make the last couple classes use smart pointers.
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2020-06-02 18:30:37 +02:00 |
Deukhoofd
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7ce3e6940d
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Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00 |
Deukhoofd
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899e432271
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Added lots of security using asserts.
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2020-03-22 13:42:26 +01:00 |
Deukhoofd
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5a976e4031
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Added display text event hook.
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2020-03-09 17:43:36 +01:00 |
Deukhoofd
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06336c64cd
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Added canRevive parameter to Heal function, added Faint event.
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2020-03-09 16:29:41 +01:00 |
Deukhoofd
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3efd7a6974
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Added C interface for EventData.
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2020-03-09 11:12:24 +01:00 |
Deukhoofd
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8d4860f553
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Support for Heal function for Creatures.
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2020-02-13 14:48:09 +01:00 |
Deukhoofd
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db002c784f
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Resolve memory issue with Event Hooks.
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2019-12-15 12:27:56 +01:00 |
Deukhoofd
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410487c86b
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Initial support for Event Hooks.
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2019-12-15 12:24:08 +01:00 |