12 Commits

Author SHA1 Message Date
3baed93597
Implements marking opponents as seen.
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2019-12-14 12:40:50 +01:00
262279bd2c Support for ending battles when only one side has creatures that are available for battle. 2019-12-07 21:56:29 +01:00
57f16bc420
Better handling of filling empty slots.
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2019-12-07 12:13:12 +01:00
6f32d1245b
Implemented and fixed all code required to run at least a single turn.
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2019-12-05 12:56:41 +01:00
a8730d983f
Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00
d8332f9e40 Another rework for scripthooks, for better performance.
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This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
3488784409 Furter rework on script hooks, simplifying required logic. 2019-11-10 14:32:05 +01:00
19e1308f93 Improve performance for setting choices. 2019-11-06 18:08:21 +01:00
fc675efdf5
More work on basic turn layout.
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2019-11-02 13:57:43 +01:00
65f814b006
Implemented better exceptions
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2019-10-31 13:26:56 +01:00
99315174a8
Initial support for setting battle choices.
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2019-10-29 11:19:25 +01:00
d580d81163
Initial work on battling
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2019-10-17 14:33:25 +02:00