Tweaks for EventHook.
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This commit is contained in:
2020-07-31 19:52:12 +02:00
parent c3de280ebb
commit fa5184ad77
3 changed files with 28 additions and 5 deletions

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@@ -27,7 +27,7 @@ namespace CreatureLib::Battling {
std::unique_ptr<ChoiceQueue> _currentTurnQueue = nullptr;
bool _hasEnded = false;
BattleResult _battleResult = BattleResult::Empty();
EventHook _eventHook = EventHook();
EventHook _eventHook;
uint32_t _currentTurn = 0;
ScriptSet _volatile;