Update to new THROW macro.
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@@ -50,7 +50,7 @@ void Battle::CheckChoicesSetAndRun() {
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} catch (const ArbUt::Exception& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW("Exception during choices set validation: '" << e.what() << "'.")
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THROW("Exception during choices set validation: '", e.what(), "'.")
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}
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auto begin = std::chrono::steady_clock::now();
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@@ -77,13 +77,13 @@ void Battle::CheckChoicesSetAndRun() {
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side->ResetChoices();
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}
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} catch (const std::exception& e) {
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THROW("Exception during turn initialization: '" << e.what() << "'.")
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THROW("Exception during turn initialization: '", e.what(), "'.")
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}
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_currentTurn++;
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try {
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TurnOrdering::OrderChoices(choices);
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} catch (const std::exception& e) {
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THROW("Exception during turn ordering: '" << e.what() << "'.")
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THROW("Exception during turn ordering: '", e.what(), "'.")
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}
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this->_currentTurnQueue = std::make_unique<ChoiceQueue>(choices);
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TriggerEventListener<TurnStartEvent>();
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@@ -92,7 +92,7 @@ void Battle::CheckChoicesSetAndRun() {
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} catch (const ArbUt::Exception& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW("Error during running a turn: '" << e.what() << "'.");
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THROW("Error during running a turn: '", e.what(), "'.");
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}
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if (this->_currentTurnQueue->HasCompletedQueue) {
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this->_currentTurnQueue = nullptr;
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@@ -169,7 +169,7 @@ BattleScript* Battle::AddVolatileScript(const ArbUt::StringView& key) {
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}
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script = _library->LoadScript(this, ScriptCategory::Battle, key);
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if (!script.HasValue()) {
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THROW("Invalid volatile script requested for battle: '" << key.c_str() << "'.");
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THROW("Invalid volatile script requested for battle: '", key.c_str(), "'.");
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}
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return _volatile.Add(script.GetValue());
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}
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@@ -18,7 +18,7 @@ bool BattleSide::AllPossibleSlotsFilled() const {
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}
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}
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} catch (const std::exception& e) {
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THROW("Exception during AllPossibleSlotsFilled check: '" << e.what() << "'.");
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THROW("Exception during AllPossibleSlotsFilled check: '", e.what(), "'.");
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}
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return true;
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}
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@@ -45,7 +45,7 @@ void BattleSide::SetChoice(BaseTurnChoice* choice) {
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}
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}
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} catch (const std::exception& e) {
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THROW("Error during setting choice: '" << e.what() << "'.");
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THROW("Error during setting choice: '", e.what(), "'.");
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}
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THROW("User not found");
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}
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@@ -147,7 +147,7 @@ BattleScript* BattleSide::AddVolatileScript(const ArbUt::StringView& key) {
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}
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script = _battle->GetLibrary()->LoadScript(this, ScriptCategory::Side, key);
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if (!script.HasValue()) {
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THROW("Invalid volatile script requested for battleside: '" << key.c_str() << "'.");
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THROW("Invalid volatile script requested for battleside: '", key.c_str(), "'.");
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}
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return _volatile.Add(script.GetValue());
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}
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@@ -50,7 +50,7 @@ Creature* CreateCreature::Create() {
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if (!this->_heldItem.IsEmpty()) {
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auto val = _library->GetItemLibrary()->TryGet(this->_heldItem.GetHash());
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if (!val.has_value()) {
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THROW("Invalid held item '" << this->_heldItem.c_str() << "'.");
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THROW("Invalid held item '", this->_heldItem.c_str(), "'.");
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}
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heldItem = val.value();
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}
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@@ -302,7 +302,7 @@ namespace CreatureLib::Battling {
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void Creature::SetHeldItem(const ArbUt::BasicStringView& itemName) {
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auto v = _library->GetItemLibrary()->TryGet(itemName.GetHash());
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if (!v.has_value()) {
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THROW("Item not found '" << itemName.c_str() << "'.");
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THROW("Item not found '", itemName.c_str(), "'.");
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}
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_heldItem = v.value();
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}
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@@ -322,7 +322,7 @@ namespace CreatureLib::Battling {
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}
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script = this->_library->LoadScript(this, ScriptCategory::Creature, name);
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if (!script.HasValue()) {
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THROW("Invalid volatile script requested for creature: '" << name.c_str() << "'.");
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THROW("Invalid volatile script requested for creature: '", name.c_str(), "'.");
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}
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return _volatile.Add(script.GetValue());
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}
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@@ -360,7 +360,7 @@ namespace CreatureLib::Battling {
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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_attacks.Append(attack);
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}
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THROW("Can't replace attack at index " << index << ". Number of attacks is " << _attacks.Count() << ".");
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THROW("Can't replace attack at index ", index, ". Number of attacks is ", _attacks.Count(), ".");
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}
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_attacks.Set(index, attack);
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}
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