Add Creature getter for the library.
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continuous-integration/drone/push Build is passing
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@ -18,6 +18,7 @@ export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrar
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export void CreatureLib_Creature_Destruct(const Creature* p) { delete p; }
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export void CreatureLib_Creature_Destruct(const Creature* p) { delete p; }
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BORROWED_GET_FUNC(Creature, GetLibrary, const CreatureLib::Battling::BattleLibrary*);
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BORROWED_GET_FUNC(Creature, GetSpecies, const CreatureLib::Library::CreatureSpecies*);
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BORROWED_GET_FUNC(Creature, GetSpecies, const CreatureLib::Library::CreatureSpecies*);
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BORROWED_GET_FUNC(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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BORROWED_GET_FUNC(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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@ -80,6 +80,7 @@ namespace CreatureLib::Battling {
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_currentHealth = GetBoostedStat(Library::Statistic::Health);
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_currentHealth = GetBoostedStat(Library::Statistic::Health);
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}
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}
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inline const ArbUt::BorrowedPtr<const BattleLibrary>& GetLibrary() const noexcept { return _library; }
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inline const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& GetSpecies() const noexcept {
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inline const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& GetSpecies() const noexcept {
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return _species;
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return _species;
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}
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}
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