Fix for compilation issue when using NO_ASSERT.
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2020-04-22 12:54:11 +02:00
parent 331767789c
commit ddbf4c23b8
3 changed files with 4 additions and 5 deletions

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@@ -39,10 +39,9 @@ namespace CreatureLib::Battling {
: _library(library), _parties(std::move(parties)), _canFlee(canFlee), _numberOfSides(numberOfSides),
_creaturesPerSide(creaturesPerSide) {
AssertNotNull(_library)
for (auto p : parties)
AssertNotNull(p)
AssertAllNotNull(parties)
_sides = List<BattleSide*>(numberOfSides);
_sides = List<BattleSide*>(numberOfSides);
for (size_t i = 0; i < numberOfSides; i++) {
_sides[i] = new BattleSide(i, this, creaturesPerSide);
}