Cleanup of ScriptAggregator class.
All checks were successful
continuous-integration/drone/push Build is passing

This commit is contained in:
2020-04-23 23:23:58 +02:00
parent 3a11bba913
commit dd668f2b1c
11 changed files with 89 additions and 75 deletions

View File

@@ -85,7 +85,9 @@ bool Battle::CreatureInField(const Creature* creature) const {
void Battle::ForceRecall(uint8_t side, uint8_t index) { _sides[side]->SetCreature(nullptr, index); }
void Battle::GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) { scripts.Append(&_volatile); }
void Battle::GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) {
scripts.Append(ScriptWrapper::FromSet(&_volatile));
}
void Battle::SwitchCreature(uint8_t sideIndex, uint8_t index, Creature* c) {
auto side = this->_sides[sideIndex];

View File

@@ -70,7 +70,7 @@ bool BattleSide::CreatureOnSide(const Creature* creature) const {
Creature* BattleSide::GetCreature(uint8_t index) const { return _creatures[index]; }
void BattleSide::GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) {
scripts.Append(&_volatile);
scripts.Append(ScriptWrapper::FromSet(&_volatile));
_battle->GetActiveScripts(scripts);
}
uint8_t BattleSide::GetRandomCreatureIndex() {

View File

@@ -167,9 +167,9 @@ bool Battling::Creature::HasType(uint8_t type) const noexcept {
}
void Battling::Creature::GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) {
scripts.Append(&_activeTalent);
scripts.Append(&_status);
scripts.Append(&_volatile);
scripts.Append(ScriptWrapper::FromScript(&_activeTalent));
scripts.Append(ScriptWrapper::FromScript(&_status));
scripts.Append(ScriptWrapper::FromSet(&_volatile));
if (_side != nullptr) {
_side->GetActiveScripts(scripts);
}

View File

@@ -87,7 +87,7 @@ namespace CreatureLib::Battling {
protected:
void GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) override {
scripts.Append(&_script);
scripts.Append(ScriptWrapper::FromScript(&_script));
_user->GetActiveScripts(scripts);
}
};