Implement basic library class that other libraries inherit from for performance.
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This commit is contained in:
2020-02-15 18:51:21 +01:00
parent a47f60cdf7
commit d6ea16b467
11 changed files with 87 additions and 195 deletions

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@@ -3,26 +3,13 @@
#include <string>
#include <unordered_map>
#include "BaseLibrary.hpp"
#include "Items/Item.hpp"
namespace CreatureLib::Library {
class ItemLibrary {
private:
std::unordered_map<std::string, const Item*> _items;
class ItemLibrary : public BaseLibrary<Item> {
public:
ItemLibrary(size_t initialCapacity = 32)
: _items(std::unordered_map<std::string, const Item*>(initialCapacity)){};
virtual ~ItemLibrary() { _items.clear(); }
[[nodiscard]] bool TryGetItem(const std::string& name, const Item*& item) const;
[[nodiscard]] const Item* GetItem(const std::string& name) const;
[[nodiscard]] const Item* operator[](const std::string& name) const;
void LoadItem(const std::string& name, const Item* item);
void DeleteItem(const std::string& name);
const std::unordered_map<std::string, const Item*>& GetIterator() { return _items; }
ItemLibrary(size_t initialCapacity = 32) : BaseLibrary(initialCapacity){};
};
}