Style fix.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@ -120,7 +120,7 @@ namespace CreatureLib::Battling {
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void ChangeLevelBy(int8_t amount);
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void ChangeLevelBy(int8_t amount);
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void Damage(uint32_t damage, DamageSource source);
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void Damage(uint32_t damage, DamageSource source);
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void Heal(uint32_t amount, bool canRevive = false);
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void Heal(uint32_t amount, bool canRevive = false);
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void RestoreAllAttackUses () noexcept;
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void RestoreAllAttackUses() noexcept;
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void OverrideActiveTalent(const ArbUt::StringView& talent);
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void OverrideActiveTalent(const ArbUt::StringView& talent);
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void AddExperience(uint32_t amount);
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void AddExperience(uint32_t amount);
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