Tweaks for Battle and ScriptSet, added Battle C interface.
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This commit is contained in:
2020-03-09 10:16:57 +01:00
parent 1afb13cfd1
commit ce2fc320bd
6 changed files with 84 additions and 19 deletions

View File

@@ -8,7 +8,7 @@
namespace CreatureLib::Battling {
class ScriptSet {
std::vector<Script*> _scripts;
std::unordered_map<ConstString, size_t> _lookup;
std::unordered_map<uint32_t, size_t> _lookup;
public:
~ScriptSet() {
@@ -28,22 +28,26 @@ namespace CreatureLib::Battling {
_lookup.insert({script->GetName(), _scripts.size() - 1});
}
Script* Get(const ConstString& key) const {
auto f = _lookup.find(key);
Script* Get(const ConstString& key) const { return Get(key.GetHash()); }
Script* Get(uint32_t keyHash) const {
auto f = _lookup.find(keyHash);
if (f != _lookup.end()) {
return _scripts[f->second];
}
return nullptr;
}
void Remove(const ConstString& key) {
auto find = _lookup.find(key);
void Remove(const ConstString& key) { Remove(key.GetHash()); }
void Remove(uint32_t keyHash) {
auto find = _lookup.find(keyHash);
if (find != _lookup.end()) {
auto script = _scripts[find->second];
script->OnRemove();
delete script;
_scripts.erase(_scripts.begin() + find.operator*().second);
_lookup.erase(key);
_lookup.erase(keyHash);
}
}
@@ -55,10 +59,9 @@ namespace CreatureLib::Battling {
_lookup.clear();
}
bool Has(const ConstString& key) const {
auto find = _lookup.find(key);
return find != _lookup.end();
}
bool Has(const ConstString& key) const { return _lookup.find(key) != _lookup.end(); }
bool Has(uint32_t keyHash) const { return _lookup.find(keyHash) != _lookup.end(); }
size_t Count() const { return _scripts.size(); }