Update to latest Arbutils, include stacktrace.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
parent
46ab060b99
commit
c921d3127b
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@ -22,7 +22,7 @@ export bool CreatureLib_ExecutingAttack_IsCreatureTarget(ExecutingAttack* p, Cre
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}
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}
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export uint8_t CreatureLib_ExecutingAttack_GetTargetCount(ExecutingAttack* p) { return p->GetTargetCount(); }
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export uint8_t CreatureLib_ExecutingAttack_GetTargetCount(ExecutingAttack* p) { return p->GetTargetCount(); }
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export const Creature* const* CreatureLib_ExecutingAttack_GetTargets(ExecutingAttack* p) {
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export const Creature* const* CreatureLib_ExecutingAttack_GetTargets(ExecutingAttack* p) {
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return reinterpret_cast<const Creature* const*>(p->GetTargets());
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return reinterpret_cast<const Creature* const*>(p->GetTargets().RawData());
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}
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}
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export Creature* CreatureLib_ExecutingAttack_GetUser(ExecutingAttack* p) { return p->GetUser().GetRaw(); }
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export Creature* CreatureLib_ExecutingAttack_GetUser(ExecutingAttack* p) { return p->GetUser().GetRaw(); }
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@ -1,6 +1,7 @@
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#ifndef CREATURELIB_CORE_HPP
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#ifndef CREATURELIB_CORE_HPP
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#define CREATURELIB_CORE_HPP
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#define CREATURELIB_CORE_HPP
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#include <Arbutils/Exception.hpp>
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#include <cstring>
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#include <cstring>
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#include <exception>
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#include <exception>
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#include <sstream>
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#include <sstream>
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@ -14,6 +15,12 @@ class ExceptionHandler {
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static std::string _creatureLibLastException;
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static std::string _creatureLibLastException;
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public:
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public:
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static void SetLastException(std::string function, const ArbUt::Exception& e) {
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std::stringstream ss;
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ss << "[" << function << "] " << e.what() << std::endl;
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ss << e.GetStacktrace();
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_creatureLibLastException = ss.str();
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}
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static void SetLastException(std::string function, const std::exception& e) {
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static void SetLastException(std::string function, const std::exception& e) {
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std::stringstream ss;
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std::stringstream ss;
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ss << "[" << function << "] " << e.what();
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ss << "[" << function << "] " << e.what();
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@ -26,6 +33,9 @@ public:
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try { \
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try { \
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data; \
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data; \
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return 0; \
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return 0; \
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} catch (const ArbUt::Exception& e) { \
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ExceptionHandler::SetLastException(__FUNCTION__, e); \
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return CreatureLibException; \
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} catch (const std::exception& e) { \
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} catch (const std::exception& e) { \
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ExceptionHandler::SetLastException(__FUNCTION__, e); \
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ExceptionHandler::SetLastException(__FUNCTION__, e); \
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return CreatureLibException; \
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return CreatureLibException; \
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@ -122,24 +122,24 @@ void TurnHandler::ExecuteAttackChoice(const ArbUt::BorrowedPtr<AttackTurnChoice>
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}
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}
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void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::BorrowedPtr<Creature>& target) {
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void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::BorrowedPtr<Creature>& target) {
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auto user = attack->GetUser();
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AssertNotNull(attack)
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auto& user = attack->GetUser();
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AssertNotNull(user)
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AssertNotNull(user)
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AssertNotNull(target)
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AssertNotNull(target)
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if (user->GetBattle()->HasEnded())
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auto& battle = user->GetBattle();
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AssertNotNull(battle)
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if (battle->HasEnded())
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return;
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return;
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const auto& targetSource = target;
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auto userSource = attack;
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bool fail = false;
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bool fail = false;
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HOOK(FailIncomingAttack, targetSource, attack, target.GetRaw(), &fail);
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HOOK(FailIncomingAttack, target, attack, target.GetRaw(), &fail);
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if (fail) {
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if (fail) {
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// TODO: Fail handling.
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// TODO: Fail handling.
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return;
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return;
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}
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}
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bool invulnerable = false;
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bool invulnerable = false;
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HOOK(IsInvulnerable, targetSource, attack, target.GetRaw(), &invulnerable);
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HOOK(IsInvulnerable, target, attack, target.GetRaw(), &invulnerable);
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if (invulnerable) {
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if (invulnerable) {
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// TODO: We should probably do something when a target is invulnerable.
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// TODO: We should probably do something when a target is invulnerable.
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return;
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return;
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@ -147,18 +147,28 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
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auto numberOfHits = attack->GetNumberOfHits();
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auto numberOfHits = attack->GetNumberOfHits();
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if (numberOfHits == 0) {
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if (numberOfHits == 0) {
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HOOK(OnAttackMiss, targetSource, attack, target.GetRaw());
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HOOK(OnAttackMiss, target, attack, target.GetRaw());
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user->GetBattle()->TriggerEventListener<MissEvent>(user);
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battle->TriggerEventListener<MissEvent>(user);
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return;
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return;
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}
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}
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auto attackData = attack->GetAttack()->GetAttack();
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auto& learnedAttack = attack->GetAttack();
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auto library = user->GetBattle()->GetLibrary();
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AssertNotNull(learnedAttack);
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auto& attackData = learnedAttack->GetAttack();
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AssertNotNull(attackData);
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auto& library = battle->GetLibrary();
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AssertNotNull(library)
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AssertNotNull(library)
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auto& dmgLibrary = library->GetDamageLibrary();
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auto& dmgLibrary = library->GetDamageLibrary();
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auto hitIterator = attack->GetTargetIteratorBegin(target.GetRaw());
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auto& typeLibrary = library->GetTypeLibrary();
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auto& miscLibrary = library->GetMiscLibrary();
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AssertNotNull(dmgLibrary)
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AssertNotNull(typeLibrary)
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AssertNotNull(miscLibrary)
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auto hitIterator = attack->GetTargetIteratorBegin(target);
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for (uint8_t hitIndex = 0; hitIndex < numberOfHits; hitIndex++) {
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for (uint8_t hitIndex = 0; hitIndex < numberOfHits; hitIndex++) {
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if (user->GetBattle()->HasEnded())
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if (battle->HasEnded())
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return;
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return;
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if (user->IsFainted()) {
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if (user->IsFainted()) {
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break;
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break;
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@ -167,28 +177,34 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
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break;
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break;
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}
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}
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auto& hit = hitIterator[hitIndex];
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auto& hit = hitIterator[hitIndex];
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uint8_t hitType = attack->GetAttack()->GetAttack()->GetType();
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uint8_t hitType = attackData->GetType();
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HOOK(ChangeAttackType, targetSource, attack, target.GetRaw(), hitIndex, &hitType);
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HOOK(ChangeAttackType, target, attack, target.GetRaw(), hitIndex, &hitType);
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hit.SetType(hitType);
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hit.SetType(hitType);
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auto effectiveness = library->GetTypeLibrary()->GetEffectiveness(hitType, target->GetTypes());
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auto effectiveness = typeLibrary->GetEffectiveness(hitType, target->GetTypes());
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HOOK(ChangeEffectiveness, attack, attack, target.GetRaw(), hitIndex, &effectiveness)
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HOOK(ChangeEffectiveness, attack, attack, target.GetRaw(), hitIndex, &effectiveness)
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hit.SetEffectiveness(effectiveness);
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hit.SetEffectiveness(effectiveness);
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hit.SetCritical(library->GetMiscLibrary()->IsCritical(attack, target.GetRaw(), hitIndex));
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hit.SetCritical(miscLibrary->IsCritical(attack, target.GetRaw(), hitIndex));
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hit.SetBasePower(dmgLibrary->GetBasePower(attack, target.GetRaw(), hitIndex, hit));
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hit.SetBasePower(dmgLibrary->GetBasePower(attack, target.GetRaw(), hitIndex, hit));
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hit.SetDamage(dmgLibrary->GetDamage(attack, target.GetRaw(), hitIndex, hit));
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hit.SetDamage(dmgLibrary->GetDamage(attack, target.GetRaw(), hitIndex, hit));
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if (attackData->GetCategory() == Library::AttackCategory::Status) {
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if (attackData->GetCategory() == Library::AttackCategory::Status) {
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if (attackData->HasSecondaryEffect()) {
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if (attackData->HasSecondaryEffect()) {
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auto& effect = attackData->GetSecondaryEffect();
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try {
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bool hasSecondaryEffect;
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auto& effect = attackData->GetSecondaryEffect();
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if (effect->GetChance() == -1) {
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bool hasSecondaryEffect;
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hasSecondaryEffect = true;
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if (effect->GetChance() == -1) {
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} else {
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hasSecondaryEffect = true;
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hasSecondaryEffect =
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} else {
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user->GetBattle()->GetRandom()->EffectChance(effect->GetChance(), attack, target.GetRaw());
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hasSecondaryEffect =
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}
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battle->GetRandom()->EffectChance(effect->GetChance(), attack, target.GetRaw());
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if (hasSecondaryEffect) {
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}
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HOOK(OnSecondaryEffect, userSource, attack, target.GetRaw(), hitIndex);
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if (hasSecondaryEffect) {
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HOOK(OnSecondaryEffect, user, attack, target.GetRaw(), hitIndex);
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}
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} catch (const CreatureException& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during status attack effect handling: " << e.what() << ".");
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}
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}
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}
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}
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} else {
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} else {
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@ -202,18 +218,26 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
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if (attackData->HasSecondaryEffect() && !user->IsFainted()) {
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if (attackData->HasSecondaryEffect() && !user->IsFainted()) {
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bool preventSecondary = false;
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bool preventSecondary = false;
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HOOK(PreventSecondaryEffects, targetSource, attack, target.GetRaw(), hitIndex, &preventSecondary);
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HOOK(PreventSecondaryEffects, target, attack, target.GetRaw(), hitIndex, &preventSecondary);
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if (!preventSecondary) {
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if (!preventSecondary) {
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auto& effect = attackData->GetSecondaryEffect();
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try {
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bool hasSecondaryEffect;
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auto& effect = attackData->GetSecondaryEffect();
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if (effect->GetChance() == -1) {
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bool hasSecondaryEffect;
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hasSecondaryEffect = true;
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if (effect->GetChance() == -1) {
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} else {
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hasSecondaryEffect = true;
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hasSecondaryEffect = user->GetBattle()->GetRandom()->EffectChance(effect->GetChance(),
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} else {
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attack, target.GetRaw());
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auto random = battle->GetRandom();
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}
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AssertNotNull(random);
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if (hasSecondaryEffect) {
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hasSecondaryEffect = random->EffectChance(effect->GetChance(), attack, target.GetRaw());
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HOOK(OnSecondaryEffect, userSource, attack, target.GetRaw(), hitIndex);
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}
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if (hasSecondaryEffect) {
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HOOK(OnSecondaryEffect, user, attack, target.GetRaw(), hitIndex);
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}
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} catch (const CreatureException& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during offensive attack secondary effect handling: " << e.what()
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<< ".");
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}
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}
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}
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}
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}
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}
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@ -222,7 +246,7 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
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}
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}
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if (!user->IsFainted()) {
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if (!user->IsFainted()) {
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HOOK(OnAfterHits, userSource, attack, target.GetRaw());
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HOOK(OnAfterHits, user, attack, target.GetRaw());
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}
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}
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}
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}
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@ -103,13 +103,14 @@ namespace CreatureLib::Battling {
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void RegisterEventListener(EventHook::EventHookFunc listener) { this->_eventHook.RegisterListener(listener); }
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void RegisterEventListener(EventHook::EventHookFunc listener) { this->_eventHook.RegisterListener(listener); }
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template <EventDataType T, class... parameters> void TriggerEventListener(parameters... args) {
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template <EventDataType T, class... parameters> void TriggerEventListener(parameters... args) {
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this->_eventHook.Trigger<T>(args...);
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try_creature(this->_eventHook.Trigger<T>(args...);, "Exception occurred during event trigger.");
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}
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}
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EventHook& GetEventHook() noexcept { return _eventHook; }
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EventHook& GetEventHook() noexcept { return _eventHook; }
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const EventHook& GetEventHook() const noexcept { return _eventHook; }
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const EventHook& GetEventHook() const noexcept { return _eventHook; }
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template <HistoryElementType T, class... parameters> void RegisterHistoryElement(parameters... args) {
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template <HistoryElementType T, class... parameters> void RegisterHistoryElement(parameters... args) {
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this->_historyHolder.Register<T>(args...);
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try_creature(this->_historyHolder.Register<T>(args...);
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, "Exception occurred during history element registration.");
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}
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}
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const HistoryHolder& GetHistory() const noexcept { return _historyHolder; }
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const HistoryHolder& GetHistory() const noexcept { return _historyHolder; }
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};
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};
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@ -36,20 +36,19 @@ namespace CreatureLib::Battling {
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};
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};
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private:
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private:
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const ArbUt::BorrowedPtr<Creature>* _targets;
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uint8_t _targetCount;
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uint8_t _numberHits;
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uint8_t _numberHits;
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std::unique_ptr<HitData[]> _hits;
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std::unique_ptr<HitData[]> _hits;
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ArbUt::BorrowedPtr<Creature> _user;
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ArbUt::BorrowedPtr<Creature> _user;
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ArbUt::BorrowedPtr<LearnedAttack> _attack;
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ArbUt::BorrowedPtr<LearnedAttack> _attack;
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std::unique_ptr<Script> _script = nullptr;
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std::unique_ptr<Script> _script = nullptr;
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ArbUt::List<ArbUt::BorrowedPtr<Creature>> _targets;
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public:
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public:
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ExecutingAttack(const ArbUt::List<ArbUt::BorrowedPtr<Creature>>& targets, uint8_t numberHits,
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ExecutingAttack(const ArbUt::List<ArbUt::BorrowedPtr<Creature>>& targets, uint8_t numberHits,
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ArbUt::BorrowedPtr<Creature> user, const ArbUt::BorrowedPtr<LearnedAttack>& attack,
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ArbUt::BorrowedPtr<Creature> user, const ArbUt::BorrowedPtr<LearnedAttack>& attack,
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const std::unique_ptr<Script>& script)
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const std::unique_ptr<Script>& script)
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: _targets(targets.RawData()), _targetCount(targets.Count()), _numberHits(numberHits),
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: _numberHits(numberHits), _hits(std::make_unique<HitData[]>(targets.Count() * numberHits)), _user(user),
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_hits(std::make_unique<HitData[]>(targets.Count() * numberHits)), _user(user), _attack(attack) {
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_attack(attack), _targets(targets) {
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AssertNotNull(user)
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AssertNotNull(user)
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AssertNotNull(attack)
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AssertNotNull(attack)
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// Take ownership of the script of the attack choice, and give attack choice our initial nullptr.
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// Take ownership of the script of the attack choice, and give attack choice our initial nullptr.
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@ -61,7 +60,7 @@ namespace CreatureLib::Battling {
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virtual ~ExecutingAttack() noexcept = default;
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virtual ~ExecutingAttack() noexcept = default;
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HitData& GetHitData(ArbUt::BorrowedPtr<Creature> creature, uint8_t hit) {
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HitData& GetHitData(ArbUt::BorrowedPtr<Creature> creature, uint8_t hit) {
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for (uint8_t i = 0; i < _targetCount; i++) {
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for (uint8_t i = 0; i < _targets.Count(); i++) {
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if (_targets[i] == creature) {
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if (_targets[i] == creature) {
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return _hits[i * _numberHits + hit];
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return _hits[i * _numberHits + hit];
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}
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}
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@ -70,7 +69,7 @@ namespace CreatureLib::Battling {
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}
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}
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HitData* GetTargetIteratorBegin(ArbUt::BorrowedPtr<Creature> creature) {
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HitData* GetTargetIteratorBegin(ArbUt::BorrowedPtr<Creature> creature) {
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for (uint8_t i = 0; i < _targetCount; i++) {
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for (uint8_t i = 0; i < _targets.Count(); i++) {
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if (_targets[i] == creature) {
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if (_targets[i] == creature) {
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return &_hits[i * _numberHits];
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return &_hits[i * _numberHits];
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}
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}
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@ -79,7 +78,7 @@ namespace CreatureLib::Battling {
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}
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}
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bool IsCreatureTarget(ArbUt::BorrowedPtr<Creature> creature) noexcept {
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bool IsCreatureTarget(ArbUt::BorrowedPtr<Creature> creature) noexcept {
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for (uint8_t i = 0; i < _targetCount; i++) {
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for (uint8_t i = 0; i < _targets.Count(); i++) {
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if (_targets[i] == creature) {
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if (_targets[i] == creature) {
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return true;
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return true;
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}
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}
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@ -87,9 +86,9 @@ namespace CreatureLib::Battling {
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return false;
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return false;
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}
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}
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inline uint8_t GetTargetCount() const noexcept { return _targetCount; }
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inline uint8_t GetTargetCount() const noexcept { return _targets.Count(); }
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inline const ArbUt::BorrowedPtr<Creature>* GetTargets() const noexcept { return _targets; }
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inline const ArbUt::List<ArbUt::BorrowedPtr<Creature>>& GetTargets() const noexcept { return _targets; }
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inline uint8_t GetNumberOfHits() const noexcept { return _numberHits; }
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inline uint8_t GetNumberOfHits() const noexcept { return _numberHits; }
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inline const ArbUt::BorrowedPtr<Creature>& GetUser() noexcept { return _user; }
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inline const ArbUt::BorrowedPtr<Creature>& GetUser() noexcept { return _user; }
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@ -1,29 +1,20 @@
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#define HOOK(hookName, source, ...) \
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#define HOOK(hookName, source, ...) \
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{ \
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{ \
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auto aggregator = source->GetScriptIterator(); \
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try { \
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while (aggregator.HasNext()) { \
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auto aggregator = source->GetScriptIterator(); \
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auto next = aggregator.GetNext(); \
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while (aggregator.HasNext()) { \
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if (next == nullptr) \
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auto next = aggregator.GetNext(); \
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continue; \
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if (next == nullptr) \
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try { \
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continue; \
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next->hookName(__VA_ARGS__); \
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try { \
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} catch (const std::exception& e) { \
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next->hookName(__VA_ARGS__); \
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THROW_CREATURE("Exception running script hook '" #hookName "': " << e.what()) \
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} catch (const std::exception& e) { \
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} \
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THROW_CREATURE("Exception running script hook '" #hookName "': " << e.what()) \
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} \
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} \
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}
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|
|
||||||
#define HOOK_LOCAL(hookName, source, ...) \
|
|
||||||
{ \
|
|
||||||
auto aggregator = source.GetScriptIterator(); \
|
|
||||||
while (aggregator.HasNext()) { \
|
|
||||||
auto next = aggregator.GetNext(); \
|
|
||||||
if (next == nullptr) \
|
|
||||||
continue; \
|
|
||||||
try { \
|
|
||||||
next->hookName(__VA_ARGS__); \
|
|
||||||
} catch (const std::exception& e) { \
|
|
||||||
THROW_CREATURE("Exception running script hook '" #hookName "': " << e.what()) \
|
|
||||||
} \
|
} \
|
||||||
|
} catch (const CreatureException& e) { \
|
||||||
|
throw e; \
|
||||||
|
} catch (const std::exception& e) { \
|
||||||
|
THROW_CREATURE("Exception setting up script hook '" #hookName "': " << e.what()) \
|
||||||
} \
|
} \
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,15 +1,16 @@
|
||||||
#ifndef CREATURELIB_CREATUREEXCEPTION_HPP
|
#ifndef CREATURELIB_CREATUREEXCEPTION_HPP
|
||||||
#define CREATURELIB_CREATUREEXCEPTION_HPP
|
#define CREATURELIB_CREATUREEXCEPTION_HPP
|
||||||
|
|
||||||
|
#include <Arbutils/Exception.hpp>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <string>
|
#include <string>
|
||||||
#define __FILENAME__ (strrchr(__FILE__, '/') ? strrchr(__FILE__, '/') + 1 : __FILE__)
|
#define __FILENAME__ (strrchr(__FILE__, '/') ? strrchr(__FILE__, '/') + 1 : __FILE__)
|
||||||
|
|
||||||
class CreatureException : public std::runtime_error {
|
class CreatureException : public ArbUt::Exception {
|
||||||
public:
|
public:
|
||||||
explicit CreatureException(const std::string& error) : std::runtime_error(error) {}
|
explicit CreatureException(const std::string& error) : ArbUt::Exception(error) {}
|
||||||
virtual ~CreatureException() = default;
|
virtual ~CreatureException() = default;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@ TEST_CASE("When throwing exception, what() is readable", "[Utilities]") {
|
||||||
bool hasCaught = false;
|
bool hasCaught = false;
|
||||||
try {
|
try {
|
||||||
THROW_CREATURE("foobar");
|
THROW_CREATURE("foobar");
|
||||||
} catch (const std::exception& e) {
|
} catch (const ArbUt::Exception& e) {
|
||||||
hasCaught = true;
|
hasCaught = true;
|
||||||
INFO(e.what());
|
INFO(e.what());
|
||||||
REQUIRE(std::string(e.what()) == "[ExceptionTests.cpp:9] foobar");
|
REQUIRE(std::string(e.what()) == "[ExceptionTests.cpp:9] foobar");
|
||||||
|
|
Loading…
Reference in New Issue