Remove display script hook functions, replace them with easy to use interface on Creature class.
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@@ -25,10 +25,6 @@ namespace CreatureLib::Battling {
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const std::string& GetName() { return _name; }
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virtual void OverrideDisplaySpecies(Creature* creature,
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const CreatureLib::Library::CreatureSpecies** species){};
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virtual void OverrideDisplayVariant(Creature* creature, const CreatureLib::Library::SpeciesVariant** variant){};
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virtual void OnBeforeTurn(const BaseTurnChoice* choice){};
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virtual void ChangeAttack(AttackTurnChoice* choice, std::string& attack){};
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