Implements creature switching as turn choice.
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This commit is contained in:
2019-12-14 12:15:30 +01:00
parent 2ee181bca7
commit c25d7b865e
8 changed files with 97 additions and 1 deletions

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@@ -9,6 +9,7 @@
namespace CreatureLib::Battling {
class BaseTurnChoice;
class AttackTurnChoice;
class SwitchTurnChoice;
class ExecutingAttack;
class Creature;
@@ -41,6 +42,8 @@ namespace CreatureLib::Battling {
virtual void OnSecondaryEffect(const ExecutingAttack* attack, Creature* target, uint8_t hitNumber){};
virtual void OnAfterHits(const ExecutingAttack* attack, Creature* target){};
virtual void PreventSelfSwitch(const SwitchTurnChoice* choice, bool& result){};
};
}