Reset choices on side when executing turn.
This commit is contained in:
@@ -42,7 +42,7 @@ void TurnHandler::ExecuteChoice(const BaseTurnChoice *choice) {
|
||||
}
|
||||
|
||||
switch (choiceKind){
|
||||
case TurnChoiceKind::Pass: return;
|
||||
case TurnChoiceKind::Pass: throw NotReachableException();
|
||||
case TurnChoiceKind::Attack:
|
||||
return ExecuteAttackChoice(dynamic_cast<const AttackTurnChoice*>(choice));
|
||||
case TurnChoiceKind::Item:
|
||||
|
||||
Reference in New Issue
Block a user