Support for learnable moves
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@ -1,6 +1,5 @@
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#include "CreatureSpecies.hpp"
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#include "CreatureSpecies.hpp"
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#include <utility>
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using namespace CreatureLib::Library;
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using namespace CreatureLib::Library;
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CreatureSpecies::CreatureSpecies(uint16_t id, std::string name, const SpeciesVariant* defaultVariant,
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CreatureSpecies::CreatureSpecies(uint16_t id, std::string name, const SpeciesVariant* defaultVariant,
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@ -0,0 +1,11 @@
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#include "LearnableAttacks.hpp"
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using namespace CreatureLib::Library;
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void LearnableAttacks::AddLevelMove(uint8_t level, AttackData *attack) {
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_learnedByLevel[level].push_back(attack);
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}
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const std::vector<const AttackData *> &LearnableAttacks::GetMovesForLevel(uint8_t level) const {
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return _learnedByLevel[level];
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}
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@ -0,0 +1,21 @@
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#ifndef CREATURELIB_LEARNABLEATTACKS_HPP
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#define CREATURELIB_LEARNABLEATTACKS_HPP
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#include <vector>
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#include "../Attacks/AttackData.hpp"
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namespace CreatureLib::Library {
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class LearnableAttacks {
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std::vector<std::vector<const AttackData*>> _learnedByLevel;
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public:
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LearnableAttacks(uint8_t maxLevel)
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:_learnedByLevel(std::vector<std::vector<const AttackData*>>(maxLevel)){}
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void AddLevelMove(uint8_t level, AttackData* attack);
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const std::vector<const AttackData*>& GetMovesForLevel(uint8_t level) const;
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};
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}
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#endif //CREATURELIB_LEARNABLEATTACKS_HPP
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@ -42,11 +42,15 @@ int8_t CreatureLib::Library::SpeciesVariant::GetRandomTalent(CreatureLib::Core::
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return rand->Get(_talents.size());
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return rand->Get(_talents.size());
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}
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}
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const CreatureLib::Library::LearnableAttacks *CreatureLib::Library::SpeciesVariant::GetLearnableAttacks() const {
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return _attacks;
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}
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CreatureLib::Library::SpeciesVariant::SpeciesVariant(std::string name, float height, float weight,
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CreatureLib::Library::SpeciesVariant::SpeciesVariant(std::string name, float height, float weight,
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uint32_t baseExperience, std::vector<std::string> types,
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uint32_t baseExperience, std::vector<std::string> types,
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CreatureLib::Core::StatisticSet<uint16_t > baseStats,
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CreatureLib::Core::StatisticSet<uint16_t > baseStats,
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std::vector<std::string> talents,
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std::vector<std::string> talents,
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std::vector<std::string> secretTalents)
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std::vector<std::string> secretTalents, const LearnableAttacks* attacks)
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: __Name(name),
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: __Name(name),
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__Height(height),
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__Height(height),
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__Weight(weight),
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__Weight(weight),
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@ -54,5 +58,10 @@ CreatureLib::Library::SpeciesVariant::SpeciesVariant(std::string name, float hei
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_types(types),
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_types(types),
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_baseStatistics(baseStats),
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_baseStatistics(baseStats),
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_talents(talents),
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_talents(talents),
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_secretTalents(secretTalents)
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_secretTalents(secretTalents),
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_attacks(attacks)
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{}
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{}
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CreatureLib::Library::SpeciesVariant::~SpeciesVariant() {
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delete _attacks;
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}
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@ -7,6 +7,7 @@
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#include "../../Core/StatisticSet.hpp"
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#include "../../Core/StatisticSet.hpp"
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#include "../../GenericTemplates.cpp"
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#include "../../GenericTemplates.cpp"
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#include "../../Core/Random.hpp"
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#include "../../Core/Random.hpp"
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#include "LearnableAttacks.hpp"
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namespace CreatureLib::Library {
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namespace CreatureLib::Library {
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/*!
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/*!
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@ -22,17 +23,19 @@ namespace CreatureLib::Library {
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const Core::StatisticSet<uint16_t > _baseStatistics;
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const Core::StatisticSet<uint16_t > _baseStatistics;
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std::vector<std::string> _talents;
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std::vector<std::string> _talents;
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std::vector<std::string> _secretTalents;
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std::vector<std::string> _secretTalents;
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//CreatureMoves _moves;
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const LearnableAttacks* _attacks;
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public:
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public:
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SpeciesVariant(std::string name, float height, float weight, uint32_t baseExperience,
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SpeciesVariant(std::string name, float height, float weight, uint32_t baseExperience,
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std::vector<std::string> types, Core::StatisticSet<uint16_t > baseStats, std::vector<std::string> talents,
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std::vector<std::string> types, Core::StatisticSet<uint16_t > baseStats, std::vector<std::string> talents,
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std::vector<std::string> secretTalents);
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std::vector<std::string> secretTalents, const LearnableAttacks* attacks);
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~SpeciesVariant();
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[[nodiscard]] size_t GetTypeCount() const;
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[[nodiscard]] size_t GetTypeCount() const;
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[[nodiscard]] std::string GetType(size_t index) const;
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[[nodiscard]] std::string GetType(size_t index) const;
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[[nodiscard]] uint32_t GetStatistic(Core::Statistic stat) const;
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[[nodiscard]] uint32_t GetStatistic(Core::Statistic stat) const;
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[[nodiscard]] std::string GetTalent(int32_t index) const;
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[[nodiscard]] std::string GetTalent(int32_t index) const;
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//[[nodiscard]] const CreatureMoves* GetCreatureMoves() const;
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[[nodiscard]] const LearnableAttacks* GetLearnableAttacks() const;
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[[nodiscard]] int8_t GetTalentIndex(std::string talent) const;
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[[nodiscard]] int8_t GetTalentIndex(std::string talent) const;
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[[nodiscard]] int8_t GetRandomTalent(Core::Random* rand) const;
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[[nodiscard]] int8_t GetRandomTalent(Core::Random* rand) const;
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};
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};
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@ -1,14 +1,19 @@
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#include "DataLibrary.hpp"
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#include "DataLibrary.hpp"
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CreatureLib::Library::DataLibrary::DataLibrary(CreatureLib::Library::SpeciesLibrary *species,
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CreatureLib::Library::DataLibrary::DataLibrary(LibrarySettings settings,
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CreatureLib::Library::SpeciesLibrary *species,
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CreatureLib::Library::AttackLibrary *attacks,
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CreatureLib::Library::AttackLibrary *attacks,
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CreatureLib::Library::ItemLibrary *items,
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CreatureLib::Library::ItemLibrary *items,
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CreatureLib::Library::GrowthRateLibrary *growthRates)
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CreatureLib::Library::GrowthRateLibrary *growthRates)
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: _species(species), _attacks(attacks), _items(items),
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: _settings(settings), _species(species), _attacks(attacks), _items(items),
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_growthRates(growthRates){
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_growthRates(growthRates){
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}
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}
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const CreatureLib::Library::LibrarySettings &CreatureLib::Library::DataLibrary::GetSettings() const {
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return _settings;
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}
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const CreatureLib::Library::SpeciesLibrary *CreatureLib::Library::DataLibrary::GetSpeciesLibrary() const {
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const CreatureLib::Library::SpeciesLibrary *CreatureLib::Library::DataLibrary::GetSpeciesLibrary() const {
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return _species;
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return _species;
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}
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}
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@ -26,3 +31,4 @@ const CreatureLib::Library::GrowthRateLibrary *CreatureLib::Library::DataLibrary
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}
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}
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#include "AttackLibrary.hpp"
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#include "AttackLibrary.hpp"
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#include "ItemLibrary.hpp"
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#include "ItemLibrary.hpp"
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#include "GrowthRates/GrowthRateLibrary.hpp"
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#include "GrowthRates/GrowthRateLibrary.hpp"
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#include "LibrarySettings.hpp"
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namespace CreatureLib::Library {
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namespace CreatureLib::Library {
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/*!
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/*!
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@ -12,12 +13,14 @@ namespace CreatureLib::Library {
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*/
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*/
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class DataLibrary {
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class DataLibrary {
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private:
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private:
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const LibrarySettings _settings;
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const SpeciesLibrary* _species;
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const SpeciesLibrary* _species;
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const AttackLibrary* _attacks;
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const AttackLibrary* _attacks;
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const ItemLibrary* _items;
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const ItemLibrary* _items;
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const GrowthRateLibrary* _growthRates;
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const GrowthRateLibrary* _growthRates;
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public:
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public:
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DataLibrary(CreatureLib::Library::SpeciesLibrary *species,
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DataLibrary(LibrarySettings settings,
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CreatureLib::Library::SpeciesLibrary *species,
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CreatureLib::Library::AttackLibrary *attacks,
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CreatureLib::Library::AttackLibrary *attacks,
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CreatureLib::Library::ItemLibrary *items,
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CreatureLib::Library::ItemLibrary *items,
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CreatureLib::Library::GrowthRateLibrary *growthRates
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CreatureLib::Library::GrowthRateLibrary *growthRates
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@ -30,6 +33,7 @@ namespace CreatureLib::Library {
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delete _growthRates;
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delete _growthRates;
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}
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}
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[[nodiscard]] const LibrarySettings& GetSettings() const;
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[[nodiscard]] const SpeciesLibrary* GetSpeciesLibrary() const;
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[[nodiscard]] const SpeciesLibrary* GetSpeciesLibrary() const;
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[[nodiscard]] const AttackLibrary* GetAttackLibrary() const;
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[[nodiscard]] const AttackLibrary* GetAttackLibrary() const;
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[[nodiscard]] const ItemLibrary* GetItemLibrary() const;
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[[nodiscard]] const ItemLibrary* GetItemLibrary() const;
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#ifndef CREATURELIB_LIBRARYSETTINGS_HPP
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#define CREATURELIB_LIBRARYSETTINGS_HPP
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#include <cstdint>
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namespace CreatureLib::Library {
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class LibrarySettings{
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uint8_t _maximalLevel;
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uint8_t _maximalMoves;
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public:
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LibrarySettings(uint8_t maximalLevel, uint8_t maximalMoves)
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: _maximalLevel(maximalLevel), _maximalMoves(maximalMoves){}
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inline uint8_t GetMaximalLevel() const{
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return _maximalLevel;
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}
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inline uint8_t GetMaximalMoves() const{
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return _maximalMoves;
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}
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};
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}
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#endif //CREATURELIB_LIBRARYSETTINGS_HPP
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#ifndef CREATURELIB_ATTACKLEARNMETHOD_HPP
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#define CREATURELIB_ATTACKLEARNMETHOD_HPP
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namespace CreatureLib::Library {
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enum class AttackLearnMethod {
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Unknown,
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Level
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};
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}
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#endif //CREATURELIB_ATTACKLEARNMETHOD_HPP
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@ -93,5 +93,5 @@ Creature *CreateCreature::Create() {
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_magAttackExperience, _magDefenseExperience, _speedExperience),
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_magAttackExperience, _magDefenseExperience, _speedExperience),
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Core::StatisticSet(_healthPotential, _physAttackPotential, _physDefensePotential,
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Core::StatisticSet(_healthPotential, _physAttackPotential, _physDefensePotential,
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_magAttackPotential, _magDefensePotential, _speedPotential),
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_magAttackPotential, _magDefensePotential, _speedPotential),
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identifier, gender, _coloring, heldItem);
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identifier, gender, _coloring, {}, heldItem);
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}
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}
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#include <assert.h>
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#include "Creature.hpp"
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#include "Creature.hpp"
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CreatureLib::Library::Creature::Creature(const CreatureLib::Library::DataLibrary *library,
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CreatureLib::Library::Creature::Creature(const CreatureLib::Library::DataLibrary *library,
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@ -7,6 +8,7 @@ CreatureLib::Library::Creature::Creature(const CreatureLib::Library::DataLibrary
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CreatureLib::Core::StatisticSet<uint8_t > statExperience,
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CreatureLib::Core::StatisticSet<uint8_t > statExperience,
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CreatureLib::Core::StatisticSet<uint8_t > statPotential,
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CreatureLib::Core::StatisticSet<uint8_t > statPotential,
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uint32_t identifier, CreatureLib::Library::Gender gender, uint8_t coloring,
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uint32_t identifier, CreatureLib::Library::Gender gender, uint8_t coloring,
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std::vector<LearnedAttack*> attacks,
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const CreatureLib::Library::Item *heldItem)
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const CreatureLib::Library::Item *heldItem)
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:
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:
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__Library(library),
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__Library(library),
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__Coloring(coloring),
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__Coloring(coloring),
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__HeldItem(heldItem),
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__HeldItem(heldItem),
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_nickname(nickname),
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_nickname(nickname),
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_talentIndex(talentIndex)
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_talentIndex(talentIndex),
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_attacks(attacks)
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{
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{
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if (_attacks.size() == 0){
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//TODO: give random moves
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}
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}
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CreatureLib::Library::Creature::~Creature() {
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for (auto i: _attacks){
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delete i;
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}
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}
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}
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std::string CreatureLib::Library::Creature::GetTalent() const {
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std::string CreatureLib::Library::Creature::GetTalent() const {
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@ -69,3 +80,4 @@ uint8_t CreatureLib::Library::Creature::GetStatPotential(CreatureLib::Core::Stat
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uint8_t CreatureLib::Library::Creature::GetStatExperience(CreatureLib::Core::Statistic stat) const {
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uint8_t CreatureLib::Library::Creature::GetStatExperience(CreatureLib::Core::Statistic stat) const {
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return this->__StatExperience.GetStat(stat);
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return this->__StatExperience.GetStat(stat);
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}
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}
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#include "../Gender.hpp"
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#include "../Gender.hpp"
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#include "../../GenericTemplates.cpp"
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#include "../../GenericTemplates.cpp"
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#include "../../Core/StatisticSet.hpp"
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#include "../../Core/StatisticSet.hpp"
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#include "LearnedAttack.hpp"
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namespace CreatureLib::Library{
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namespace CreatureLib::Library{
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class Creature {
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class Creature {
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private:
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private:
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std::string _nickname = "";
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std::string _nickname = "";
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int8_t _talentIndex;
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int8_t _talentIndex;
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std::vector<LearnedAttack*> _attacks;
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public:
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public:
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Creature(const DataLibrary* library, const CreatureSpecies* species, const SpeciesVariant* variant,
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Creature(const DataLibrary* library, const CreatureSpecies* species, const SpeciesVariant* variant,
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uint8_t level, std::string nickname, int8_t talentIndex, Core::StatisticSet<uint8_t > statExperience,
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uint8_t level, std::string nickname, int8_t talentIndex, Core::StatisticSet<uint8_t > statExperience,
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Core::StatisticSet<uint8_t > statPotential, uint32_t identifier, Gender gender,
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Core::StatisticSet<uint8_t > statPotential, uint32_t identifier, Gender gender,
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uint8_t coloring, const Item* heldItem);
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uint8_t coloring, std::vector<LearnedAttack*> attacks, const Item* heldItem);
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virtual ~Creature(){}
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virtual ~Creature();
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std::string GetTalent() const;
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std::string GetTalent() const;
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std::string GetNickname() const;
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std::string GetNickname() const;
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#include "LearnedAttack.hpp"
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#include "LearnedAttack.hpp"
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CreatureLib::Library::LearnedAttack::LearnedAttack(CreatureLib::Library::AttackData *attack, uint8_t maxUses)
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CreatureLib::Library::LearnedAttack::LearnedAttack(CreatureLib::Library::AttackData *attack, uint8_t maxUses, AttackLearnMethod learnMethod)
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:_attack(attack), _maxUses(maxUses), _remainingUses(maxUses)
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:_attack(attack), _maxUses(maxUses), _remainingUses(maxUses), _learnMethod(learnMethod)
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{
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{
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}
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}
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@ -17,3 +17,28 @@ uint8_t CreatureLib::Library::LearnedAttack::GetMaxUses() const {
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uint8_t CreatureLib::Library::LearnedAttack::GetRemainingUses() const {
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uint8_t CreatureLib::Library::LearnedAttack::GetRemainingUses() const {
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return _remainingUses;
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return _remainingUses;
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}
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}
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CreatureLib::Library::AttackLearnMethod CreatureLib::Library::LearnedAttack::GetLearnMethod() const {
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return _learnMethod;
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}
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bool CreatureLib::Library::LearnedAttack::TryUse(uint8_t uses) {
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if (uses > _remainingUses) return false;
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_remainingUses -= uses;
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return true;
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}
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void CreatureLib::Library::LearnedAttack::DecreaseUses(uint8_t amount) {
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_remainingUses -= amount;
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}
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void CreatureLib::Library::LearnedAttack::RestoreUses(uint8_t amount) {
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_remainingUses += amount;
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}
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void CreatureLib::Library::LearnedAttack::RestoreUses() {
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_remainingUses = _maxUses;
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}
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#define CREATURELIB_LEARNEDATTACK_HPP
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#define CREATURELIB_LEARNEDATTACK_HPP
|
||||||
|
|
||||||
#include "../Attacks/AttackData.hpp"
|
#include "../Attacks/AttackData.hpp"
|
||||||
|
#include "AttackLearnMethod.hpp"
|
||||||
|
|
||||||
namespace CreatureLib::Library{
|
namespace CreatureLib::Library{
|
||||||
class LearnedAttack {
|
class LearnedAttack {
|
||||||
const AttackData* _attack;
|
const AttackData* _attack;
|
||||||
uint8_t _maxUses;
|
uint8_t _maxUses;
|
||||||
uint8_t _remainingUses;
|
uint8_t _remainingUses;
|
||||||
|
AttackLearnMethod _learnMethod;
|
||||||
public:
|
public:
|
||||||
LearnedAttack(AttackData* attack, uint8_t maxUses);
|
LearnedAttack(AttackData* attack, uint8_t maxUses, AttackLearnMethod learnMethod);
|
||||||
|
|
||||||
const AttackData* GetAttack() const;
|
const AttackData* GetAttack() const;
|
||||||
uint8_t GetMaxUses() const;
|
uint8_t GetMaxUses() const;
|
||||||
uint8_t GetRemainingUses() const;
|
uint8_t GetRemainingUses() const;
|
||||||
|
AttackLearnMethod GetLearnMethod() const;
|
||||||
|
|
||||||
|
bool TryUse(uint8_t uses);
|
||||||
|
void DecreaseUses(uint8_t amount);
|
||||||
|
void RestoreUses(uint8_t amount);
|
||||||
|
void RestoreUses();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,8 @@ static SpeciesLibrary* BuildSpeciesLibrary(){
|
||||||
l->LoadSpecies("testSpecies1", new CreatureSpecies(0, "testSpecies1",
|
l->LoadSpecies("testSpecies1", new CreatureSpecies(0, "testSpecies1",
|
||||||
new SpeciesVariant("default", 1,1, 10, {"fire", "water"},
|
new SpeciesVariant("default", 1,1, 10, {"fire", "water"},
|
||||||
StatisticSet<uint16_t >(10,10,10,10,10,10),
|
StatisticSet<uint16_t >(10,10,10,10,10,10),
|
||||||
{"testTalent"}, {"testSecretTalent"}),
|
{"testTalent"}, {"testSecretTalent"},
|
||||||
|
new LearnableAttacks(100)),
|
||||||
0.5f, "testGrowthRate", 5, 100));
|
0.5f, "testGrowthRate", 5, 100));
|
||||||
return l;
|
return l;
|
||||||
}
|
}
|
||||||
|
@ -33,7 +34,8 @@ static GrowthRateLibrary* BuildGrowthRateLibrary(){
|
||||||
|
|
||||||
|
|
||||||
static DataLibrary* BuildLibrary(){
|
static DataLibrary* BuildLibrary(){
|
||||||
auto l = new DataLibrary(BuildSpeciesLibrary(), BuildAttackLibrary(), BuildItemLibrary(), BuildGrowthRateLibrary());
|
auto l = new DataLibrary(LibrarySettings(100, 4), BuildSpeciesLibrary(), BuildAttackLibrary(),
|
||||||
|
BuildItemLibrary(), BuildGrowthRateLibrary());
|
||||||
return l;
|
return l;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -44,9 +46,4 @@ static DataLibrary* GetLibrary(){
|
||||||
}
|
}
|
||||||
return __library;
|
return __library;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef LIBRARY_BUILD_TESTS
|
|
||||||
#define LIBRARY_BUILD_TESTS
|
|
||||||
|
|
||||||
#endif
|
|
||||||
#endif
|
#endif
|
Loading…
Reference in New Issue