Friendship with conan is over, ExternalProject is my best friend now.
continuous-integration/drone/push Build is failing
Details
continuous-integration/drone/push Build is failing
Details
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
parent
ba5e937dbd
commit
b5d8b89c38
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@ -1,5 +1,7 @@
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cmake_minimum_required(VERSION 3.16)
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cmake_minimum_required(VERSION 3.16)
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include(CheckIPOSupported)
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include(CheckIPOSupported)
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include(CMakeLists.txt.in)
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include_arbutils()
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project(CreatureLib)
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project(CreatureLib)
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@ -24,8 +26,6 @@ if (CMAKE_BUILD_TYPE MATCHES Release AND NOT WINDOWS)
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add_compile_options(-g -gline-tables-only)
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add_compile_options(-g -gline-tables-only)
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endif ()
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endif ()
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include(CmakeConanSetup.cmake)
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SetupConan()
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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find_package(Threads REQUIRED)
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@ -0,0 +1,46 @@
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cmake_minimum_required(VERSION 2.8.12)
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project(arbutils-download NONE)
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include(ExternalProject)
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ExternalProject_Add(arbutils
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GIT_REPOSITORY https://git.p-epsilon.com/Deukhoofd/Arbutils
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GIT_TAG master
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PREFIX "${CMAKE_CURRENT_BINARY_DIR}/Arbutils"
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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INSTALL_COMMAND ""
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TEST_COMMAND ""
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)
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function(include_arbutils)
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# Download and unpack googletest at configure time
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configure_file(CMakeLists.txt.in Arbutils/download/CMakeLists.txt)
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execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
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RESULT_VARIABLE result
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Arbutils/download)
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if (result)
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message(FATAL_ERROR "CMake step for arbutils failed: ${result}")
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endif ()
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execute_process(COMMAND ${CMAKE_COMMAND} --build .
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RESULT_VARIABLE result
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Arbutils/download)
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if (result)
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message(FATAL_ERROR "Build step for arbutils failed: ${result}")
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endif ()
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# Add googletest directly to our build. This defines
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# the gtest and gtest_main targets.
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add_subdirectory(${CMAKE_CURRENT_BINARY_DIR}/Arbutils/src/arbutils
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${CMAKE_CURRENT_BINARY_DIR}/Arbutils/bin
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EXCLUDE_FROM_ALL)
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execute_process(COMMAND mkdir -p ${CMAKE_CURRENT_BINARY_DIR}/Arbutils/include)
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execute_process(COMMAND ln -s ${CMAKE_CURRENT_BINARY_DIR}/Arbutils/src/arbutils/src
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${CMAKE_CURRENT_BINARY_DIR}/Arbutils/include/Arbutils)
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include_directories(${CMAKE_CURRENT_BINARY_DIR}/Arbutils/include)
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endfunction()
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@ -1,24 +0,0 @@
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function(SetupConan)
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# If conan isn't set up yet, we need to install the dependencies.
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if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.")
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# If we're linking C statically, we also want to do so for our dependencies.
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set(CONAN_STATIC_C False)
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if (STATICC)
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set(CONAN_STATIC_C True)
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endif (STATICC)
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if (NOT WINDOWS)
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
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-s compiler=clang -s compiler.libcxx=libstdc++11 -o *:shared=True -o *:staticC=${CONAN_STATIC_C})
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else ()
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
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-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=$ENV{CONAN_ENV_COMPILER_VERSION}
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-s os=Windows -o
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*:shared=True -o *:staticC=${CONAN_STATIC_C})
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endif ()
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endif ()
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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endfunction()
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50
conanfile.py
50
conanfile.py
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from conans import ConanFile, CMake
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class CreatureLibConan(ConanFile):
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name = "CreatureLib"
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license = "TODO"
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url = "https://git.p-epsilon.com/Deukhoofd/CreatureLib"
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description = "The core implementation for turn based battling using creatures."
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settings = "os", "compiler"
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options = {"shared": [True, False], "staticC": [True, False], "level_size": [8, 16, 32, 64]}
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default_options = {"shared": True, "staticC": False, "level_size": 8}
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generators = "cmake"
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exports_sources = "*"
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compiler = "clang"
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def build(self):
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cmake = CMake(self)
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self.output.info("Target OS: %s." % self.settings.os)
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if self.settings.os == "Windows":
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self.output.warn("Noticed Windows target, setting Cmake WINDOWS=On.")
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cmake.definitions["WINDOWS"] = "On"
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if self.options.shared:
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self.output.info("Building shared library.")
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cmake.definitions["SHARED"] = "On"
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if self.options.staticC:
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self.output.info("Linking C libraries statically")
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cmake.definitions["STATICC"] = "ON"
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self.output.info("Using level size of: %s" % self.options.level_size)
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cmake.definitions["LEVEL_SIZE"] = self.options.level_size
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cmake.configure()
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cmake.build()
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def package(self):
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self.copy("*.hpp", dst="include/CreatureLib", src="src")
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self.copy("*.hxx", dst="include/CreatureLib", src="src")
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self.copy("*.dll", dst="bin", keep_path=False)
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self.copy("*.so", dst="lib", keep_path=False)
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self.copy("*.a", dst="lib", keep_path=False)
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def imports(self):
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if self.settings.os == "Windows":
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self.copy("*.dll", "", "bin")
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self.copy("*.a", "", "bin")
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def package_info(self):
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self.cpp_info.libs = ["CreatureLib"]
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def requirements(self):
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self.requires("Arbutils/latest@epsilon/master")
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