Added C Interface for Script.
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This commit is contained in:
2020-03-25 19:47:37 +01:00
parent 7ce3e6940d
commit b5894ea8f2
6 changed files with 104 additions and 8 deletions

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@@ -16,13 +16,12 @@ namespace CreatureLib::Battling {
class Script {
public:
explicit Script() {}
virtual ~Script() = default;
virtual void Stack(){};
virtual void OnRemove(){};
virtual const ConstString& GetName() const = 0;
virtual const ConstString& GetName() const noexcept = 0;
virtual void OnBeforeTurn(const BaseTurnChoice* choice){};
@@ -47,7 +46,7 @@ namespace CreatureLib::Battling {
virtual void ModifyStatModifier(ExecutingAttack* attack, Creature* target, uint8_t hitIndex, float* modifier){};
virtual void ModifyDamageModifier(ExecutingAttack* attack, Creature* target, uint8_t hitIndex,
float* modifier){};
virtual void OverrideDamage(ExecutingAttack* attack, Creature* target, uint8_t hitIndex, int32_t* damage){};
virtual void OverrideDamage(ExecutingAttack* attack, Creature* target, uint8_t hitIndex, uint32_t* damage){};
virtual void OnStatusMove(const ExecutingAttack* attack, Creature* target, uint8_t hitNumber){};
virtual void PreventSecondaryEffects(const ExecutingAttack* attack, Creature* target, uint8_t hitNumber,