Script hook for changing priority.
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2020-06-20 19:44:41 +02:00
parent f55ae5a809
commit b3366f7b58
3 changed files with 27 additions and 14 deletions

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@@ -24,6 +24,7 @@ namespace CreatureLib::Battling {
virtual void OnInitialize(const ArbUt::List<CreatureLib::Library::EffectParameter*>& parameters){};
virtual void OnBeforeTurn(const BaseTurnChoice* choice){};
virtual void ChangePriority(AttackTurnChoice* choice, int8_t* priority){};
virtual void ChangeAttack(AttackTurnChoice* choice, ArbUt::CaseInsensitiveConstString* outAttack){};
virtual void PreventAttack(ExecutingAttack* attack, bool* outResult){};
virtual void FailAttack(ExecutingAttack* attack, bool* outFailed){};