Give DamageLibrary an implementation for its destructor.
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This commit is contained in:
Deukhoofd 2019-11-05 17:27:54 +01:00
parent efa994c88d
commit b290f16a15

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@ -7,7 +7,7 @@
namespace CreatureLib::Battling{ namespace CreatureLib::Battling{
class DamageLibrary { class DamageLibrary {
public: public:
virtual ~DamageLibrary(); virtual ~DamageLibrary() = default;
virtual int GetDamage(ExecutingAttack* attack, Creature* target, uint8_t hitIndex) const; virtual int GetDamage(ExecutingAttack* attack, Creature* target, uint8_t hitIndex) const;
virtual int GetBasePower(ExecutingAttack* attack, Creature* target, uint8_t hitIndex) const; virtual int GetBasePower(ExecutingAttack* attack, Creature* target, uint8_t hitIndex) const;