Dont set nickname to species internal name.
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continuous-integration/drone/push Build is failing
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@ -24,9 +24,6 @@ namespace CreatureLib::Battling {
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AssertNotNull(variant)
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_activeTalent = std::unique_ptr<Script>(_library->LoadScript(ScriptCategory::Talent, GetActiveTalent()));
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if (_nickname.empty()) {
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_nickname = species->GetName().std_str();
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}
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for (auto t : _variant->GetTypes()) {
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_types.insert(t);
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}
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