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@@ -3,37 +3,40 @@
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#include <string>
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#include <vector>
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#include "CreatureMoves.hpp"
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#include "../../Core/Random.hpp"
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#include "../../Core/StatisticSet.hpp"
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#include "../../GenericTemplates.cpp"
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#include "../../Core/Random.hpp"
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#include "CreatureMoves.hpp"
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#include "LearnableAttacks.hpp"
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namespace CreatureLib::Library {
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/*!
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\brief A single species can have more than one variant. This class holds the data for those variants.
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*/
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/*!
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\brief A single species can have more than one variant. This class holds the data for those variants.
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*/
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class SpeciesVariant {
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GetProperty(std::string, Name);
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GetProperty(float, Height);
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GetProperty(float, Weight);
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GetProperty(uint32_t, BaseExperience);
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private:
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std::vector<uint8_t > _types;
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const Core::StatisticSet<uint16_t > _baseStatistics;
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std::vector<uint8_t> _types;
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const Core::StatisticSet<uint16_t> _baseStatistics;
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std::vector<std::string> _talents;
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std::vector<std::string> _secretTalents;
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const LearnableAttacks* _attacks;
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public:
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SpeciesVariant(std::string name, float height, float weight, uint32_t baseExperience,
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std::vector<uint8_t> types, Core::StatisticSet<uint16_t > baseStats, std::vector<std::string> talents,
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std::vector<std::string> secretTalents, const LearnableAttacks* attacks);
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std::vector<uint8_t> types, Core::StatisticSet<uint16_t> baseStats,
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std::vector<std::string> talents, std::vector<std::string> secretTalents,
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const LearnableAttacks* attacks);
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~SpeciesVariant();
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[[nodiscard]] size_t GetTypeCount() const;
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[[nodiscard]] uint8_t GetType(size_t index) const;
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[[nodiscard]] const std::vector<uint8_t >& GetTypes() const;
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[[nodiscard]] const std::vector<uint8_t>& GetTypes() const;
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[[nodiscard]] uint32_t GetStatistic(Core::Statistic stat) const;
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[[nodiscard]] const std::string& GetTalent(int32_t index) const;
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[[nodiscard]] const LearnableAttacks* GetLearnableAttacks() const;
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@@ -42,4 +45,4 @@ namespace CreatureLib::Library {
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};
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}
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#endif //CREATURELIB_SPECIESVARIANT_HPP
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#endif // CREATURELIB_SPECIESVARIANT_HPP
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