Adds parameters to OnDamage to show the health change.
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@@ -114,7 +114,8 @@ namespace CreatureLib::Battling {
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[[maybe_unused]] bool* result){};
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virtual void OnEndTurn(){};
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virtual void OnDamage(Creature*, DamageSource){};
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virtual void OnDamage(Creature*, DamageSource, [[maybe_unused]] u32 oldHealth,
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[[maybe_unused]] u32 newHealth){};
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virtual void OnFaint(Creature*, DamageSource){};
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virtual void OnSwitchIn(Creature*){};
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};
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