Support for adding and replacing attacks.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
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e39b352934
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@ -112,3 +112,9 @@ export uint32_t CreatureLib_Creature_GetBaseStat(Creature* p, CreatureLib::Libra
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export int8_t CreatureLib_Creature_GetStatBoost(Creature* p, CreatureLib::Library::Statistic stat) {
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return p->GetStatBoost(stat);
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}
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SIMPLE_GET_FUNC(Creature, GetAvailableAttackSlot, uint8_t);
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export uint8_t CreatureLib_Creature_AddAttack(Creature* p, LearnedAttack* attack) { Try(p->AddAttack(attack);) }
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export uint8_t CreatureLib_Creature_ReplaceAttack(Creature* p, size_t index, LearnedAttack* attack) {
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Try(p->ReplaceAttack(index, attack);)
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}
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@ -9,4 +9,4 @@ export const LibrarySettings* CreatureLib_LibrarySettings_Construct(uint8_t maxi
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export void CreatureLib_LibrarySettings_Destruct(const LibrarySettings* p) { delete p; }
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SIMPLE_GET_FUNC(LibrarySettings, GetMaximalLevel, uint8_t);
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SIMPLE_GET_FUNC(LibrarySettings, GetMaximalMoves, uint8_t);
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SIMPLE_GET_FUNC(LibrarySettings, GetMaximalAttacks, uint8_t);
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@ -22,7 +22,7 @@ CreateCreature CreateCreature::WithGender(Library::Gender gender) {
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}
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CreateCreature CreateCreature::WithAttack(const ArbUt::StringView& attackName, AttackLearnMethod learnMethod) {
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if (_attacks.Count() >= _library->GetSettings()->GetMaximalMoves()) {
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if (_attacks.Count() >= _library->GetSettings()->GetMaximalAttacks()) {
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THROW_CREATURE("You have already set the maximum amount of allowed moves.");
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}
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@ -23,8 +23,8 @@ namespace CreatureLib::Battling {
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public:
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CreateCreature(ArbUt::BorrowedPtr<const BattleLibrary> library, const ArbUt::StringView& species, uint8_t level)
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: _library(library), _species(species), _level(level), _attacks(library->GetSettings()->GetMaximalMoves()) {
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}
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: _library(library), _species(species), _level(level),
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_attacks(library->GetSettings()->GetMaximalAttacks()) {}
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CreateCreature WithVariant(const ArbUt::StringView& variant);
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CreateCreature WithNickname(std::string nickname);
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@ -271,3 +271,36 @@ void Battling::Creature::AddVolatileScript(Script* script) { _volatile.Add(scrip
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void Battling::Creature::RemoveVolatileScript(const ArbUt::BasicStringView& name) { _volatile.Remove(name); }
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void Battling::Creature::RemoveVolatileScript(Battling::Script* script) { _volatile.Remove(script->GetName()); }
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bool Battling::Creature::HasVolatileScript(const ArbUt::BasicStringView& name) const { return _volatile.Has(name); }
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void Battling::Creature::AddAttack(Battling::LearnedAttack* attack) {
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for (size_t i = 0; i < _attacks.Count(); i++) {
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if (_attacks[i] == nullptr) {
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_attacks.Set(i, attack);
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return;
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}
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}
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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_attacks.Append(attack);
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}
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THROW_CREATURE("Can't add attack. The creature already has the maximum amount of attacks.");
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}
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uint8_t Battling::Creature::GetAvailableAttackSlot() const noexcept {
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for (uint8_t i = 0; i < (uint8_t)_attacks.Count(); i++) {
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if (_attacks[i] == nullptr) {
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return i;
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}
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}
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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return _attacks.Count();
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}
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return -1;
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}
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void Battling::Creature::ReplaceAttack(size_t index, Battling::LearnedAttack* attack) {
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if (_attacks.Count() <= index) {
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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_attacks.Append(attack);
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}
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THROW_CREATURE("Can't replace attack at index " << index << ". Number of attacks is " << _attacks.Count()
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<< ".");
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}
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_attacks.Set(index, attack);
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}
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@ -161,6 +161,10 @@ namespace CreatureLib::Battling {
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inline bool AllowedExperienceGain() const noexcept { return _allowedExperienceGain; }
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inline void SetAllowedExperienceGain(bool allowed) noexcept { _allowedExperienceGain = allowed; }
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uint8_t GetAvailableAttackSlot() const noexcept;
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void AddAttack(LearnedAttack* attack);
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void ReplaceAttack(size_t index, LearnedAttack* attack);
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// region Stat APIs
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bool ChangeStatBoost(Library::Statistic stat, int8_t diffAmount);
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@ -6,15 +6,15 @@
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namespace CreatureLib::Library {
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class LibrarySettings {
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uint8_t _maximalLevel;
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uint8_t _maximalMoves;
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uint8_t _maximalAttacks;
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public:
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LibrarySettings(uint8_t maximalLevel, uint8_t maximalMoves)
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: _maximalLevel(maximalLevel), _maximalMoves(maximalMoves) {}
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LibrarySettings(uint8_t maximalLevel, uint8_t maximalAttacks)
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: _maximalLevel(maximalLevel), _maximalAttacks(maximalAttacks) {}
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inline uint8_t GetMaximalLevel() const noexcept { return _maximalLevel; }
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inline uint8_t GetMaximalMoves() const noexcept { return _maximalMoves; }
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inline uint8_t GetMaximalAttacks() const noexcept { return _maximalAttacks; }
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};
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}
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