Initial support for setting battle choices.
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@@ -3,10 +3,28 @@
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#include <vector>
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#include "Creature.hpp"
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#include "../TurnChoices/BaseTurnChoice.hpp"
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namespace CreatureLib::Battling{
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class BattleSide {
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uint8_t _creaturesPerSide;
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std::vector<Creature*> _creatures;
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std::vector<const BaseTurnChoice*> _choices;
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public:
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BattleSide(uint8_t creaturesPerSide)
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: _creaturesPerSide(creaturesPerSide), _creatures(creaturesPerSide), _choices(creaturesPerSide)
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{
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ResetChoices();
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}
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[[nodiscard]] bool AllChoicesSet() const;
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[[nodiscard]] const std::vector<const BaseTurnChoice*>& GetChoices() const;
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void SetChoice(const BaseTurnChoice* choice);
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void ResetChoices();
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void SetCreature(Creature* creature, uint8_t index);
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};
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}
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