Use Arbutils exception Macros, instead of own ones.
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All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
@@ -43,7 +43,7 @@ void Battle::CheckChoicesSetAndRun() {
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} catch (const ArbUt::Exception& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during choices set validation: '" << e.what() << "'.")
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THROW("Exception during choices set validation: '" << e.what() << "'.")
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}
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auto choices = std::vector<std::shared_ptr<BaseTurnChoice>>(_numberOfSides * _creaturesPerSide);
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@@ -69,13 +69,13 @@ void Battle::CheckChoicesSetAndRun() {
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side->ResetChoices();
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}
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during turn initialization: '" << e.what() << "'.")
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THROW("Exception during turn initialization: '" << e.what() << "'.")
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}
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_currentTurn++;
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try {
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TurnOrdering::OrderChoices(choices, _random.GetRNG());
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during turn ordering: '" << e.what() << "'.")
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THROW("Exception during turn ordering: '" << e.what() << "'.")
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}
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this->_currentTurnQueue = std::make_unique<ChoiceQueue>(choices);
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TriggerEventListener<TurnStartEvent>();
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@@ -84,7 +84,7 @@ void Battle::CheckChoicesSetAndRun() {
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} catch (const ArbUt::Exception& e) {
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throw e;
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} catch (const std::exception& e) {
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THROW_CREATURE("Error during running a turn: '" << e.what() << "'.");
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THROW("Error during running a turn: '" << e.what() << "'.");
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}
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if (this->_currentTurnQueue->HasCompletedQueue) {
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this->_currentTurnQueue = nullptr;
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@@ -160,7 +160,7 @@ void Battle::AddVolatileScript(const ArbUt::StringView& key) {
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}
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script = _library->LoadScript(ScriptCategory::Battle, key);
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if (script == nullptr) {
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THROW_CREATURE("Invalid volatile script requested for battle: '" << key.c_str() << "'.");
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THROW("Invalid volatile script requested for battle: '" << key.c_str() << "'.");
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}
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return _volatile.Add(script.GetRaw());
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}
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@@ -18,7 +18,7 @@ bool BattleSide::AllPossibleSlotsFilled() const {
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}
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}
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} catch (const std::exception& e) {
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THROW_CREATURE("Exception during AllPossibleSlotsFilled check: '" << e.what() << "'.");
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THROW("Exception during AllPossibleSlotsFilled check: '" << e.what() << "'.");
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}
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return true;
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}
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@@ -42,9 +42,9 @@ void BattleSide::SetChoice(BaseTurnChoice* choice) {
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}
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}
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} catch (const std::exception& e) {
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THROW_CREATURE("Error during setting choice: '" << e.what() << "'.");
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THROW("Error during setting choice: '" << e.what() << "'.");
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}
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THROW_CREATURE("User not found");
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THROW("User not found");
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}
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void BattleSide::SetCreature(ArbUt::BorrowedPtr<Creature> creature, uint8_t index) {
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@@ -59,7 +59,7 @@ namespace CreatureLib::Battling {
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if (_creatures[i] == c)
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return i;
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}
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THROW_CREATURE("Unable to find creature on field.");
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THROW("Unable to find creature on field.");
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}
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void MarkSlotAsUnfillable(const ArbUt::BorrowedPtr<Creature>& creature) noexcept {
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@@ -23,7 +23,7 @@ CreateCreature CreateCreature::WithGender(Library::Gender gender) {
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CreateCreature CreateCreature::WithAttack(const ArbUt::StringView& attackName, AttackLearnMethod learnMethod) {
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if (_attacks.Count() >= _library->GetSettings()->GetMaximalAttacks()) {
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THROW_CREATURE("You have already set the maximum amount of allowed moves.");
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THROW("You have already set the maximum amount of allowed moves.");
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}
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auto attackData = _library->GetAttackLibrary()->Get(attackName.GetHash());
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@@ -52,7 +52,7 @@ Creature* CreateCreature::Create() {
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ArbUt::BorrowedPtr<const Library::Item> heldItem;
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if (!this->_heldItem.IsEmpty()) {
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if (!_library->GetItemLibrary()->TryGet(this->_heldItem.GetHash(), heldItem)) {
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THROW_CREATURE("Invalid held item '" << this->_heldItem.c_str() << "'.");
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THROW("Invalid held item '" << this->_heldItem.c_str() << "'.");
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}
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}
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auto experience = _library->GetGrowthRateLibrary()->CalculateExperience(species->GetGrowthRate(), _level);
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@@ -274,14 +274,14 @@ namespace CreatureLib::Battling {
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void Creature::SetHeldItem(const ArbUt::BasicStringView& itemName) {
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ArbUt::BorrowedPtr<const Library::Item> item;
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if (!_library->GetItemLibrary()->TryGet(itemName.GetHash(), item)) {
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THROW_CREATURE("Item not found '" << itemName.c_str() << "'.");
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THROW("Item not found '" << itemName.c_str() << "'.");
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}
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_heldItem = item;
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}
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void Creature::SetHeldItem(uint32_t itemNameHash) {
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ArbUt::BorrowedPtr<const Library::Item> item;
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if (!_library->GetItemLibrary()->TryGet(itemNameHash, item)) {
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THROW_CREATURE("Item not found.");
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THROW("Item not found.");
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}
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_heldItem = item;
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}
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@@ -294,7 +294,7 @@ namespace CreatureLib::Battling {
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}
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script = this->_library->LoadScript(ScriptCategory::Creature, name);
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if (script == nullptr) {
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THROW_CREATURE("Invalid volatile script requested for creature: '" << name.c_str() << "'.");
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THROW("Invalid volatile script requested for creature: '" << name.c_str() << "'.");
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}
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_volatile.Add(script.GetRaw());
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}
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@@ -313,7 +313,7 @@ namespace CreatureLib::Battling {
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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_attacks.Append(attack);
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}
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THROW_CREATURE("Can't add attack. The creature already has the maximum amount of attacks.");
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THROW("Can't add attack. The creature already has the maximum amount of attacks.");
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}
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uint8_t Creature::GetAvailableAttackSlot() const noexcept {
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for (uint8_t i = 0; i < (uint8_t)_attacks.Count(); i++) {
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@@ -331,8 +331,7 @@ namespace CreatureLib::Battling {
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if (_attacks.Count() < _library->GetStaticLib()->GetSettings()->GetMaximalAttacks()) {
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_attacks.Append(attack);
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}
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THROW_CREATURE("Can't replace attack at index " << index << ". Number of attacks is " << _attacks.Count()
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<< ".");
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THROW("Can't replace attack at index " << index << ". Number of attacks is " << _attacks.Count() << ".");
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}
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_attacks.Set(index, attack);
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}
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@@ -65,7 +65,7 @@ namespace CreatureLib::Battling {
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return _hits[i * _numberHits + hit];
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}
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}
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THROW_CREATURE("Invalid target requested.");
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THROW("Invalid target requested.");
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}
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HitData* GetTargetIteratorBegin(ArbUt::BorrowedPtr<Creature> creature) {
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@@ -74,7 +74,7 @@ namespace CreatureLib::Battling {
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return &_hits[i * _numberHits];
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}
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}
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THROW_CREATURE("Invalid target requested.");
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THROW("Invalid target requested.");
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}
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bool IsCreatureTarget(ArbUt::BorrowedPtr<Creature> creature) noexcept {
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