Use Arbutils exception Macros, instead of own ones.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-08-17 12:18:01 +02:00
parent 9d5316edff
commit 98dacbccde
20 changed files with 44 additions and 60 deletions

View File

@@ -105,8 +105,8 @@ namespace CreatureLib::Battling {
return {battle->GetCreature(index)};
};
}
THROW_CREATURE("Unknown attack target kind: '" << CreatureLib::Library::AttackTargetHelper::ToString(target)
<< "'.");
THROW("Unknown attack target kind: '" << CreatureLib::Library::AttackTargetHelper::ToString(target)
<< "'.");
}
};
}

View File

@@ -203,7 +203,7 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
} catch (const ArbUt::Exception& e) {
throw e;
} catch (const std::exception& e) {
THROW_CREATURE("Exception during status attack effect handling: " << e.what() << ".");
THROW("Exception during status attack effect handling: " << e.what() << ".");
}
}
} else {
@@ -235,8 +235,7 @@ void TurnHandler::HandleAttackForTarget(ExecutingAttack* attack, const ArbUt::Bo
} catch (const ArbUt::Exception& e) {
throw e;
} catch (const std::exception& e) {
THROW_CREATURE("Exception during offensive attack secondary effect handling: " << e.what()
<< ".");
THROW("Exception during offensive attack secondary effect handling: " << e.what() << ".");
}
}
}