Clear scripts from creature when a battle is cleared from it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@@ -104,6 +104,7 @@ namespace CreatureLib::Battling {
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_battle = nullptr;
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_side = nullptr;
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_seenOpponents = {};
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ResetActiveScripts();
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}
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bool Creature::ChangeStatBoost(Library::Statistic stat, int8_t diffAmount) {
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