Remove creature classes from Library lib, merged with Battling lib.
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2019-10-24 13:37:55 +02:00
parent bb8978314f
commit 9588236183
24 changed files with 310 additions and 337 deletions

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@@ -0,0 +1,58 @@
#ifndef CREATURELIB_CREATECREATURE_HPP
#define CREATURELIB_CREATECREATURE_HPP
#include "../../Library/DataLibrary.hpp"
#include "Creature.hpp"
namespace CreatureLib::Battling {
class CreateCreature {
const BattleLibrary *_library;
std::string _species;
std::string _variant = "default";
uint8_t _level;
std::string _nickname = "";
uint8_t _healthPotential = 0;
uint8_t _physAttackPotential = 0;
uint8_t _physDefensePotential = 0;
uint8_t _magAttackPotential = 0;
uint8_t _magDefensePotential = 0;
uint8_t _speedPotential = 0;
uint8_t _healthExperience = 0;
uint8_t _physAttackExperience = 0;
uint8_t _physDefenseExperience = 0;
uint8_t _magAttackExperience = 0;
uint8_t _magDefenseExperience = 0;
uint8_t _speedExperience = 0;
std::string _talent = "";
Library::Gender _gender = static_cast<Library::Gender>(-1);
uint8_t _coloring = 0;
std::string _heldItem = "";
uint32_t _identifier = 0;
public:
CreateCreature(const BattleLibrary *library, std::string species, uint8_t level)
: _library(library), _species(std::move(species)), _level(level)
{
}
CreateCreature* WithVariant(std::string variant);
CreateCreature* WithNickname(std::string nickname);
CreateCreature* WithStatPotential(Core::Statistic stat, uint32_t value);
CreateCreature* WithStatPotentials(uint32_t health, uint32_t physAttack, uint32_t physDefense, uint32_t magAttack,
uint32_t magDefense,uint32_t speed);
CreateCreature* WithStatExperience(Core::Statistic stat, uint32_t value);
CreateCreature* WithStatExperiences(uint32_t health, uint32_t physAttack, uint32_t physDefense, uint32_t magAttack,
uint32_t magDefense,uint32_t speed);
CreateCreature* WithGender(Library::Gender gender);
Creature* Create();
};
}
#endif //CREATURELIB_CREATECREATURE_HPP