Adds OnFaintingOpponent script hook.
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@@ -85,6 +85,8 @@ namespace CreatureLib::Battling {
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virtual void OnIncomingHit([[maybe_unused]] const ExecutingAttack* attack, [[maybe_unused]] Creature* target,
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[[maybe_unused]] u8 hitNumber){};
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virtual void OnFaintingOpponent([[maybe_unused]] const ExecutingAttack* attack,
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[[maybe_unused]] Creature* target, [[maybe_unused]] u8 hitNumber){};
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virtual void PreventSecondaryEffects([[maybe_unused]] const ExecutingAttack* attack,
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[[maybe_unused]] Creature* target, [[maybe_unused]] u8 hitNumber,
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