Added LearnedAttack C Interface.
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@ -0,0 +1,22 @@
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#include "../../src/Battling/Models/LearnedAttack.hpp"
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#include "../Core.hpp"
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using namespace CreatureLib::Battling;
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export uint8_t CreatureLib_LearnedAttack_Construct(LearnedAttack*& out, CreatureLib::Library::AttackData* attack,
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uint8_t maxUses, AttackLearnMethod learnMethod) {
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Try(out = new LearnedAttack(attack, maxUses, learnMethod);)
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}
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export void CreatureLib_LearnedAttack_Destruct(LearnedAttack* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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SIMPLE_GET_FUNC(LearnedAttack, GetAttack, const CreatureLib::Library::AttackData*);
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SIMPLE_GET_FUNC(LearnedAttack, GetMaxUses, uint8_t);
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SIMPLE_GET_FUNC(LearnedAttack, GetRemainingUses, uint8_t);
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SIMPLE_GET_FUNC(LearnedAttack, GetLearnMethod, AttackLearnMethod);
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export bool CreatureLib_LearnedAttack_TryUse(LearnedAttack* p, uint8_t uses) { return p->TryUse(uses); }
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export void CreatureLib_LearnedAttack_DecreaseUses(LearnedAttack* p, uint8_t uses) { p->DecreaseUses(uses); }
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export void CreatureLib_LearnedAttack_RestoreUses(LearnedAttack* p, uint8_t uses) { p->RestoreUses(uses); }
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export void CreatureLib_LearnedAttack_RestoreAllUses(LearnedAttack* p) { p->RestoreAllUses(); }
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@ -8,27 +8,31 @@ CreatureLib::Battling::LearnedAttack::LearnedAttack(CreatureLib::Library::Attack
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CreatureLib::Battling::LearnedAttack::LearnedAttack(const CreatureLib::Library::AttackData* attack,
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AttackLearnMethod learnMethod)
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: _attack(attack), _maxUses(attack->GetBaseUsages()), _remainingUses(_maxUses), _learnMethod(learnMethod) {}
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: _attack(attack), _maxUses(attack->GetBaseUsages()), _remainingUses(_maxUses), _learnMethod(learnMethod) {
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AssertNotNull(_attack)
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}
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const CreatureLib::Library::AttackData* CreatureLib::Battling::LearnedAttack::GetAttack() const { return _attack; }
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const CreatureLib::Library::AttackData* CreatureLib::Battling::LearnedAttack::GetAttack() const noexcept {
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return _attack;
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}
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uint8_t CreatureLib::Battling::LearnedAttack::GetMaxUses() const { return _maxUses; }
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uint8_t CreatureLib::Battling::LearnedAttack::GetMaxUses() const noexcept { return _maxUses; }
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uint8_t CreatureLib::Battling::LearnedAttack::GetRemainingUses() const { return _remainingUses; }
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uint8_t CreatureLib::Battling::LearnedAttack::GetRemainingUses() const noexcept { return _remainingUses; }
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CreatureLib::Battling::AttackLearnMethod CreatureLib::Battling::LearnedAttack::GetLearnMethod() const {
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CreatureLib::Battling::AttackLearnMethod CreatureLib::Battling::LearnedAttack::GetLearnMethod() const noexcept {
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return _learnMethod;
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}
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bool CreatureLib::Battling::LearnedAttack::TryUse(uint8_t uses) {
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bool CreatureLib::Battling::LearnedAttack::TryUse(uint8_t uses) noexcept {
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if (uses > _remainingUses)
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return false;
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_remainingUses -= uses;
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return true;
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}
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void CreatureLib::Battling::LearnedAttack::DecreaseUses(uint8_t amount) { _remainingUses -= amount; }
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void CreatureLib::Battling::LearnedAttack::DecreaseUses(uint8_t amount) noexcept { _remainingUses -= amount; }
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void CreatureLib::Battling::LearnedAttack::RestoreUses(uint8_t amount) { _remainingUses += amount; }
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void CreatureLib::Battling::LearnedAttack::RestoreUses(uint8_t amount) noexcept { _remainingUses += amount; }
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void CreatureLib::Battling::LearnedAttack::RestoreUses() { _remainingUses = _maxUses; }
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void CreatureLib::Battling::LearnedAttack::RestoreAllUses() noexcept { _remainingUses = _maxUses; }
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@ -17,15 +17,15 @@ namespace CreatureLib::Battling {
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virtual ~LearnedAttack() = default;
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const Library::AttackData* GetAttack() const;
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uint8_t GetMaxUses() const;
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uint8_t GetRemainingUses() const;
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AttackLearnMethod GetLearnMethod() const;
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const Library::AttackData* GetAttack() const noexcept;
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uint8_t GetMaxUses() const noexcept;
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uint8_t GetRemainingUses() const noexcept;
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AttackLearnMethod GetLearnMethod() const noexcept;
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virtual bool TryUse(uint8_t uses);
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virtual void DecreaseUses(uint8_t amount);
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virtual void RestoreUses(uint8_t amount);
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virtual void RestoreUses();
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virtual bool TryUse(uint8_t uses) noexcept;
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virtual void DecreaseUses(uint8_t amount) noexcept;
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virtual void RestoreUses(uint8_t amount) noexcept;
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virtual void RestoreAllUses() noexcept;
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};
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}
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