Make SpeciesVariants smart pointers.
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@ -25,7 +25,7 @@ export void CreatureLib_Creature_Destruct(const Creature* p) { delete p; }
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetSpecies, const CreatureLib::Library::CreatureSpecies*);
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SIMPLE_GET_FUNC(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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SIMPLE_GET_FUNC(Creature, GetLevel, uint8_t);
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SIMPLE_GET_FUNC(Creature, GetExperience, uint32_t);
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SIMPLE_GET_FUNC(Creature, GetGender, CreatureLib::Library::Gender);
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@ -84,7 +84,7 @@ export bool CreatureLib_Creature_HasVolatileScript(Creature* p, const char* scri
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export size_t CreatureLib_Creature_GetAttacksCount(Creature* p) { return p->GetAttacks().Count(); }
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export LearnedAttack* const* CreatureLib_Creature_GetAttacks(Creature* p) { return p->GetAttacks().RawData(); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplaySpecies, const CreatureLib::Library::CreatureSpecies*);
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SIMPLE_GET_FUNC(Creature, GetDisplayVariant, const CreatureLib::Library::SpeciesVariant*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplayVariant, const CreatureLib::Library::SpeciesVariant*);
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export void CreatureLib_Creature_SetDisplaySpecies(Creature* p, const CreatureLib::Library::CreatureSpecies* species) {
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return p->SetDisplaySpecies(borrowed_ptr<const CreatureLib::Library::CreatureSpecies>(species));
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}
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@ -30,20 +30,26 @@ export bool CreatureLib_CreatureSpecies_HasVariantWithHash(const CreatureSpecies
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariant(const CreatureSpecies* p, const char* name,
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const SpeciesVariant*& out) {
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return p->TryGetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name), out);
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borrowed_ptr<const SpeciesVariant> o;
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auto res = p->TryGetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name), o);
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out = o.GetRaw();
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return res;
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariantWithHash(const CreatureSpecies* p, uint32_t hash,
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const SpeciesVariant*& out) {
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return p->TryGetVariant(hash, out);
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borrowed_ptr<const SpeciesVariant> o;
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auto res = p->TryGetVariant(hash, o);
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out = o.GetRaw();
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return res;
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}
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export uint8_t CreatureLib_CreatureSpecies_GetVariant(const SpeciesVariant*& out, const CreatureSpecies* p,
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const char* name) {
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Try(out = p->GetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name));)
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Try(out = p->GetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name)).GetRaw();)
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}
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export uint8_t CreatureLib_CreatureSpecies_GetVariantWithHash(const SpeciesVariant* out, const CreatureSpecies* p,
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uint32_t hash) {
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Try(out = p->GetVariant(hash);)
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Try(out = p->GetVariant(hash).GetRaw();)
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}
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export uint8_t CreatureLib_CreatureSpecies_SetVariant(CreatureSpecies* p, const char* name, SpeciesVariant* variant) {
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Try(p->SetVariant(Arbutils::CaseInsensitiveConstString(name), variant);)
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@ -7,10 +7,11 @@
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using namespace CreatureLib;
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Battling::Creature::Creature(const BattleLibrary* library, const borrowed_ptr<const Library::CreatureSpecies>& species,
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const Library::SpeciesVariant* variant, uint8_t level, uint32_t experience, uint32_t uid,
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Library::Gender gender, uint8_t coloring, const borrowed_ptr<const Library::Item> heldItem,
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std::string nickname, const Library::TalentIndex& talent,
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const List<LearnedAttack*>& attacks, bool allowedExperienceGain)
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const borrowed_ptr<const Library::SpeciesVariant>& variant, uint8_t level,
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uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
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const borrowed_ptr<const Library::Item> heldItem, std::string nickname,
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const Library::TalentIndex& talent, const List<LearnedAttack*>& attacks,
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bool allowedExperienceGain)
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: _library(library), _species(species), _variant(variant), _level(level), _experience(experience),
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_uniqueIdentifier(uid), _gender(gender), _coloring(coloring), _heldItem(heldItem), _nickname(std::move(nickname)),
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_talentIndex(talent), _hasOverridenTalent(false), _attacks(attacks),
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@ -191,7 +192,7 @@ borrowed_ptr<const Library::CreatureSpecies> Battling::Creature::GetDisplaySpeci
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species = _species;
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return species;
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}
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const Library::SpeciesVariant* Battling::Creature::GetDisplayVariant() const noexcept {
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borrowed_ptr<const Library::SpeciesVariant> Battling::Creature::GetDisplayVariant() const noexcept {
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auto variant = _displayVariant;
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if (variant == nullptr)
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variant = _variant;
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@ -25,10 +25,10 @@ namespace CreatureLib::Battling {
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const BattleLibrary* _library;
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borrowed_ptr<const Library::CreatureSpecies> _species;
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const Library::SpeciesVariant* _variant;
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borrowed_ptr<const Library::SpeciesVariant> _variant;
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borrowed_ptr<const Library::CreatureSpecies> _displaySpecies = nullptr;
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const Library::SpeciesVariant* _displayVariant = nullptr;
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borrowed_ptr<const Library::SpeciesVariant> _displayVariant = nullptr;
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uint8_t _level;
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uint32_t _experience;
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@ -65,9 +65,10 @@ namespace CreatureLib::Battling {
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public:
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Creature(const BattleLibrary* library, const borrowed_ptr<const Library::CreatureSpecies>& species,
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const Library::SpeciesVariant* variant, uint8_t level, uint32_t experience, uint32_t uid,
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Library::Gender gender, uint8_t coloring, const borrowed_ptr<const Library::Item> heldItem,
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std::string nickname, const Library::TalentIndex& talent, const List<LearnedAttack*>& attacks,
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const borrowed_ptr<const Library::SpeciesVariant>& variant, uint8_t level, uint32_t experience,
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uint32_t uid, Library::Gender gender, uint8_t coloring,
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const borrowed_ptr<const Library::Item> heldItem, std::string nickname,
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const Library::TalentIndex& talent, const List<LearnedAttack*>& attacks,
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bool allowedExperienceGain = true);
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virtual ~Creature() {
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@ -84,7 +85,7 @@ namespace CreatureLib::Battling {
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}
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inline const borrowed_ptr<const Library::CreatureSpecies>& GetSpecies() const noexcept { return _species; }
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inline const Library::SpeciesVariant* GetVariant() const noexcept { return _variant; }
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inline const borrowed_ptr<const Library::SpeciesVariant>& GetVariant() const noexcept { return _variant; }
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inline uint8_t GetLevel() const noexcept { return _level; }
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inline uint32_t GetExperience() const noexcept { return _experience; }
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inline Library::Gender GetGender() const noexcept { return _gender; }
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@ -137,7 +138,7 @@ namespace CreatureLib::Battling {
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const List<LearnedAttack*>& GetAttacks() noexcept { return _attacks; }
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borrowed_ptr<const Library::CreatureSpecies> GetDisplaySpecies() const noexcept;
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const Library::SpeciesVariant* GetDisplayVariant() const noexcept;
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borrowed_ptr<const Library::SpeciesVariant> GetDisplayVariant() const noexcept;
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void SetDisplaySpecies(const borrowed_ptr<const Library::CreatureSpecies>& species) noexcept {
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_displaySpecies = species;
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@ -5,26 +5,32 @@ using namespace CreatureLib::Library;
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CreatureSpecies::CreatureSpecies(uint16_t id, const ConstString& name, const SpeciesVariant* defaultVariant,
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float genderRatio, const ConstString& growthRate, uint8_t captureRate)
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: _name(name), _id(id), _genderRate(genderRatio), _growthRate(growthRate), _captureRate(captureRate),
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_variants({{"default"_cnc, defaultVariant}}) {
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: _name(name), _id(id), _genderRate(genderRatio), _growthRate(growthRate), _captureRate(captureRate), _variants(1) {
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AssertNotNull(defaultVariant)
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SetVariant("default"_cnc, defaultVariant);
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}
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bool CreatureSpecies::HasVariant(const ConstString& name) const { return _variants.Has(name); }
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bool CreatureSpecies::TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const {
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bool CreatureSpecies::TryGetVariant(const ConstString& name, borrowed_ptr<const SpeciesVariant>& out) const {
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return TryGetVariant(name.GetHash(), out);
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}
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bool CreatureSpecies::TryGetVariant(uint32_t hash, const SpeciesVariant*& out) const {
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return _variants.TryGet(hash, out);
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bool CreatureSpecies::TryGetVariant(uint32_t hash, borrowed_ptr<const SpeciesVariant>& out) const {
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auto find = _variants.GetStdMap().find(hash);
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if (find == _variants.end())
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return false;
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out = std::get<1>(*find);
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return true;
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}
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const SpeciesVariant* CreatureSpecies::GetVariant(const ConstString& name) const { return _variants.Get(name); }
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const SpeciesVariant* CreatureSpecies::GetVariant(uint32_t key) const { return _variants.Get(key); }
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borrowed_ptr<const SpeciesVariant> CreatureSpecies::GetVariant(const ConstString& name) const {
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return _variants.Get(name);
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}
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borrowed_ptr<const SpeciesVariant> CreatureSpecies::GetVariant(uint32_t key) const { return _variants.Get(key); }
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bool CreatureSpecies::HasVariant(uint32_t hash) const { return _variants.Has(hash); }
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void CreatureSpecies::SetVariant(const ConstString& name, const SpeciesVariant* variant) {
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_variants.Insert(name, variant);
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_variants.GetStdMap().insert({name, std::unique_ptr<const SpeciesVariant>(variant)});
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}
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Gender CreatureSpecies::GetRandomGender(Arbutils::Random& rand) const {
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@ -3,6 +3,8 @@
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#include <Arbutils/Collections/Dictionary.hpp>
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#include <Arbutils/ConstString.hpp>
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#include <Arbutils/Memory/borrowed_ptr.hpp>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include "../Gender.hpp"
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@ -21,17 +23,13 @@ namespace CreatureLib::Library {
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float _genderRate;
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const ConstString _growthRate;
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uint8_t _captureRate;
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Arbutils::Collections::Dictionary<uint32_t, const SpeciesVariant*> _variants;
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Arbutils::Collections::Dictionary<uint32_t, std::unique_ptr<const SpeciesVariant>> _variants;
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public:
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CreatureSpecies(uint16_t id, const ConstString& name, const SpeciesVariant* defaultVariant, float genderRatio,
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const ConstString& growthRate, uint8_t captureRate);
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virtual ~CreatureSpecies() {
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for (auto v : _variants)
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delete v.second;
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_variants.Clear();
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}
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virtual ~CreatureSpecies() { _variants.Clear(); }
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inline uint16_t GetId() const { return _id; }
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inline float GetGenderRate() const { return _genderRate; }
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@ -40,16 +38,17 @@ namespace CreatureLib::Library {
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[[nodiscard]] bool HasVariant(const ConstString& key) const;
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[[nodiscard]] bool HasVariant(uint32_t hash) const;
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[[nodiscard]] bool TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const;
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[[nodiscard]] bool TryGetVariant(uint32_t hash, const SpeciesVariant*& out) const;
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[[nodiscard]] const SpeciesVariant* GetVariant(const ConstString& key) const;
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[[nodiscard]] const SpeciesVariant* GetVariant(uint32_t key) const;
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[[nodiscard]] bool TryGetVariant(const ConstString& name, borrowed_ptr<const SpeciesVariant>& out) const;
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[[nodiscard]] bool TryGetVariant(uint32_t hash, borrowed_ptr<const SpeciesVariant>& out) const;
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[[nodiscard]] borrowed_ptr<const SpeciesVariant> GetVariant(const ConstString& key) const;
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[[nodiscard]] borrowed_ptr<const SpeciesVariant> GetVariant(uint32_t key) const;
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[[nodiscard]] Gender GetRandomGender(Arbutils::Random& rand) const;
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[[nodiscard]] const ConstString& GetName() const { return _name; }
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void SetVariant(const ConstString& name, const SpeciesVariant* variant);
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const Arbutils::Collections::Dictionary<uint32_t, const SpeciesVariant*>& GetVariantsIterator() const {
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const Arbutils::Collections::Dictionary<uint32_t, std::unique_ptr<const SpeciesVariant>>&
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GetVariantsIterator() const {
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return _variants;
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}
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};
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