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@@ -20,6 +20,14 @@ static SpeciesLibrary* BuildSpeciesLibrary(){
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static AttackLibrary* BuildAttackLibrary(){
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auto l = new AttackLibrary();
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l->LoadAttack("standard", new AttackData("standard", "normal", AttackCategory::Physical,
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20, 100, 30, AttackTarget::AdjacentOpponent,0, {}));
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l->LoadAttack("highPriority", new AttackData("highPriority", "normal", AttackCategory::Physical,
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20, 100, 30, AttackTarget::AdjacentOpponent,1, {}));
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l->LoadAttack("higherPriority", new AttackData("higherPriority", "normal", AttackCategory::Physical,
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20, 100, 30, AttackTarget::AdjacentOpponent,2, {}));
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l->LoadAttack("lowPriority", new AttackData("lowPriority", "normal", AttackCategory::Physical,
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20, 100, 30, AttackTarget::AdjacentOpponent,-1, {}));
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return l;
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}
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