Support learning moves with CreateCreature class
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This commit is contained in:
2019-10-25 20:08:25 +02:00
parent 9588236183
commit 7d6de3557c
6 changed files with 38 additions and 3 deletions

View File

@@ -65,7 +65,18 @@ CreateCreature *CreateCreature::WithGender(Library::Gender gender) {
return this;
}
CreateCreature *CreateCreature::WithAttack(const std::string& attackName, AttackLearnMethod learnMethod) {
if (_attacks.size() >= _library->GetSettings().GetMaximalMoves())
//TODO: Better exception
throw "";
auto attackData = _library->GetAttackLibrary()->GetAttack(attackName);
_attacks.emplace_back(attackData, learnMethod);
return this;
}
Creature *CreateCreature::Create() {
_hasCreated = true;
auto rand = Core::Random();
auto species = this->_library->GetSpeciesLibrary()->GetSpecies(this->_species);
auto variant = species->GetVariant(this->_variant);
@@ -96,6 +107,12 @@ Creature *CreateCreature::Create() {
auto statPotential = Core::StatisticSet(_healthPotential, _physAttackPotential,_physDefensePotential, _magAttackPotential,
_magDefensePotential, _speedPotential);
auto attacks = std::vector<LearnedAttack*>(_attacks.size());
for (auto kv: _attacks){
attacks.push_back(new LearnedAttack(std::get<0>(kv), std::get<1>(kv)));
}
return new Creature(species, variant, _level, experience, statExperience,statPotential, identifier,gender, _coloring,
heldItem, _nickname, talent, {});
heldItem, _nickname, talent, attacks);
}