Rework for C Interfaces to handle exceptions a bit better.
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This commit is contained in:
2020-03-25 19:07:36 +01:00
parent 27288563cd
commit 7ce3e6940d
53 changed files with 7526 additions and 8340 deletions

View File

@@ -8,7 +8,7 @@
namespace CreatureLib::Battling {
class ScriptSet {
Arbutils::Collections::List<Script*> _scripts;
std::unordered_map<uint32_t, size_t> _lookup;
Arbutils::Collections::Dictionary<uint32_t, size_t> _lookup;
public:
~ScriptSet() {
@@ -18,22 +18,23 @@ namespace CreatureLib::Battling {
}
void Add(Script* script) {
auto f = _lookup.find(script->GetName());
if (f != _lookup.end()) {
_scripts[f.operator*().second]->Stack();
size_t v;
if (_lookup.TryGet(script->GetName(), v)) {
_scripts[v]->Stack();
delete script;
return;
}
_scripts.Append(script);
_lookup.insert({script->GetName(), _scripts.Count() - 1});
_lookup.Insert(script->GetName(), _scripts.Count() - 1);
}
Script* Get(const ConstString& key) const { return Get(key.GetHash()); }
Script* Get(uint32_t keyHash) const {
auto f = _lookup.find(keyHash);
if (f != _lookup.end()) {
return _scripts[f->second];
Script* Get(uint32_t keyHash) const noexcept {
size_t v;
if (_lookup.TryGet(keyHash, v)) {
return _scripts[v];
}
return nullptr;
}
@@ -41,27 +42,28 @@ namespace CreatureLib::Battling {
void Remove(const ConstString& key) { Remove(key.GetHash()); }
void Remove(uint32_t keyHash) {
auto find = _lookup.find(keyHash);
if (find != _lookup.end()) {
auto script = _scripts[find->second];
size_t v;
if (_lookup.TryGet(keyHash, v)) {
auto script = _scripts[v];
script->OnRemove();
delete script;
_scripts.Remove(find.operator*().second);
_lookup.erase(keyHash);
_scripts.Remove(v);
_lookup.Remove(keyHash);
}
}
void Clear() {
for (auto s : _scripts) {
s->OnRemove();
delete s;
}
_scripts.Clear();
_lookup.clear();
_lookup.Clear();
}
bool Has(const ConstString& key) const { return _lookup.find(key) != _lookup.end(); }
bool Has(const ConstString& key) const { return _lookup.Has(key); }
bool Has(uint32_t keyHash) const { return _lookup.find(keyHash) != _lookup.end(); }
bool Has(uint32_t keyHash) const { return _lookup.Has(keyHash); }
size_t Count() const { return _scripts.Count(); }